Creature Handler Archive

Thread: My suspicions have been confirmed

Flexen
Thu Apr 01, 2004 8:48 pm
#1



Well where do I start...


I started playing SWG the day it released, with no goals in mind other than to be a master creature handler. I played my eyes out tame/train/releasing pets till I was 4-3-3-4. Then the talk of nerfing CH came to the surface because we where "overpowered". This thought was so sickening to me that I quit the game entirely (where also some personal issues involved).


The whole time people where screaming nerf the CH I couldnt help but think to myself "**edit** are these people talking about? the game isnt even matured yet". Keep in mind that at this time Chitin armor was uber, there was one armorsmith in my whole galaxy that could make padded, most folks where using CDEF weapons, and if you could find a DLT-20a rifle you where the poop. Heavy weapons? /laugh.


Yes, at this time the CH "seemed" overpowered because our primary weapons werent dependant upon artisans to make. Looking at things now that the game has matured do you see a problem with CH's having 3 rancors called out at once? I sure dont, with 90% resistant armor, Flamethrowers that do 12k a shot, TKA's that solo rancors easily, etc. etc. etc.


I am not sure exactly what all has transpired in my absence, but the state of the handler profession is pathetic at its best. I love being a CH, for the same reason I loved it before, I have cool pets. But aside from the cool pet factor our chosen profession is pretty worthless when compared to the other elite professions.


I guess the bottom line is, the dev's broke out the nerf bat to soon, under pressure from the community obviously. I am just curious to see how they handle fixing a class that was never broken to begin with.


(On a side note there was one part of the profession I thought was broke, the fact that novice handlers could control any creature in the game if a high level handler gave it to them)


-Haus

Gorath
Ryyger
Thu Apr 01, 2004 9:03 pm
#2

I think everyone's agreed there. The devs, however, really hate to confess that they are fallable.


Uh, guys? We figured that out a loooooooong time ago.



Musician of Chaos
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