Creature Handler Archive

Thread: Will CH ever be taken out of the trash can?

Sitorikku
Thu Apr 01, 2004 9:38 pm
#1

I hope so, darn... CHs dont do well in PvE, PvP, making money, providing transportation, earning XP, tanking,... ect. With the use of that control system on the pet levels to ensure they dont have stats that are too high its like taking a perfectly good pitbull who should be used as a watch dog and cutting off his legs and putting him on a leash. Does some1 out there still think the CH is overly effective or what? Hopefully the devs will listen and get it right, I dont think that 90% of the CH population and who knows how many nonChs think we need UnNerfing along with other perks, but the only people that dont think so (that ive found as of yet) are the classic butts of the game that would much rather have less competition from a Kimogila,and would like for it toactually run away. Thats why I say: Vote UnNerf and get CH rights!!! No More Running, No week pets, No more Nerf! Save This Noble Skill before it dies out! WOOT! Okay thats my monthly gripe post, now back to attempting to beat up Noobs with my lvl 22s.



Corinthia Rhomphaia
Hasara
Fri Apr 02, 2004 6:39 am
#2

Not likely. I imagine 95% of the developer resources are being used on the upcoming expansion, and getting the jedi class working properly since so many players are trying to unlock the FSCS instead of actually enjoying the other classes.
ImperfectZERO
Fri Apr 02, 2004 9:30 am
#3












I think that CH justneeds minor changes,Such as...... EVERYTHING.



  1. We need to be un-nerfed

  2. we need to compite in PVP and accually be effective In PvE Instead of being the tanker.

  3. CH should be able to solo more tough creatures without the support of another class such as rifelman.

  4. We need like pets that can fly or some cool stuff like that ya know so that people want to buy mounts off of us again so i can be in the money again..... Cause' speeders just ruind the bussiness for mounts and its not like someone will want to ride cu pas around cause they areone of the fastes creatures but stillslow as hell.

  5. In exchange for all my request all they need to do is make the xp that we need to earn higher or the xp given off creatues lower.

::ZERO::


(>'.')> <---- go kirby go




::ZERO::

"if it is weak either kill it or ignor it anything els honers it."
SmakU-Awound
Fri Apr 02, 2004 2:35 pm
#4

As old and tired as this may sound, I think we will find that the "combat rebalance", when it finally occurs, will represent a huge boost to us as every other combat skill has the nerf bat taken to it.


It is obvious from the ease that players can take down PvE that an imbalance was created when creatures were reworked (as you may recall, it was not just tamable pets that got an overhaul). Once the Devs get around to revamping combat I expect all combat professions to be weakened. The reason is simple, if a player can solo all but 2 or 3 different creature/npc types in the game, what's the challenge? They have to bring back the challenge or they'lllose players even faster than they've lost them for all the bugs and piss poor quality and customer service.


Once the combat professions are nerfed the CH profession will be back in balance...at least more than it is now. IMHO.


Okay, flame away you naysayers!


KzinKiller
Fri Apr 02, 2004 3:14 pm
#5



As old and tired as this may sound, I think we will find that the "combat rebalance", when it finally occurs, will represent a huge boost to us as every other combat skill has the nerf bat taken to it.


There's just nothing in my experience in this game since Day 1 that gives me the slightest reason to believethat any major code revision will qualify as a "huge boost" ... especially the 'rebalance' that they proudly announced and then meekly withdrew, obviously in complete confusion about what it's supposed to achieve and how to achieve it.





*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
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