Creature Handler Archive
Thread: pet naming
I'd go with the training line to maximize your datapad space; if you're interested in taming aggro critters (just have to have a kreetle in your menagerie, for example) then you'll need the Taming line. The Empathy line is good for the trick commands.
Azkor wrote:
SioBabble thanks for the help I will take care of that tonight.
Out of curiosity what CH skills aside from management 4 should I get with the 20 skill points I have available? Eventually I would like to find a nice mountain dewback for a new mount, but that might be a few weeks while I xp through CH and commando.
You need four commands to name a pet. As a novice CH, you only have three commands you can train.
Once you've earned a tier one box that grants a command, you can name a pet.
Azkor wrote:
Wow you guys are quick on the draw here. Ok to put a new spin on this I bought a dewback that was lvl one and had it trained while I was working on the last of the scout xp I needed for the CH prerequisits. The dewback i hope will one day be my mount if the power little guy doesnt get killed too many times. Anyway he doesnt have a name but knows all the commands a master CH could teach em. Is there anyway I can retrain him to have a name now or is he forever doomed to be names "a dewback?"
Four of his commands will have to be reset as outlined above:
Trigger attack
Triigger store
Trigger follow
Trigger trick one
Or whatever, to rename the dew Trigger.
It is possible that more than the four commands were linked to the name; many of my pets have commands linked to their name on purpose, such as Trigger stay and Trigger guard, as I might want to have Trigger stay, but not Silver (so they have pet specific names) or assign Trigger to guard someone specifically in the group, likea doctor, so in case the doc gets aggro, the dew comes to the rescue. So you'll have to look at all the trained commands and determine which ones are tied to the name, and retrain those commands. Once a majority of the names agree, the pet adopts the new name and discards the old one.
SioBabble thanks for the help I will take care of that tonight.
Out of curiosity what CH skills aside from management 4 should I get with the 20 skill points I have available? Eventually I would like to find a nice mountain dewback for a new mount, but that might be a few weeks while I xp through CH and commando.
If you are not going to master CH, dont even start.
BEs can make acceptable non CH mounts and even pets with moderate tanking abilities.
only become a CH if you absolutely love it, and absolutely have to master it.
I'm having a problem with names not sticking.
I was naming a new BE pet gurrcat "Mischief" last night and it didn't take. Despite putting Mischief in front of 4 different commands. Why is that? I can train 4 commands. And the person who was trying to teach me how to do it noticed that it just wasn't working right.
I've named pets before. But for some reason BE pets just don't seem to take names from me.
Also...If you give the command without a name, can you later give it with a name to try to name the pet? I really wish they would just have "Set Name" come up in the radial menu. I don't like having my best pets called just "a gurrcat" and the like.
I've spotted:
Uses of rings and umlauts in name. Åke was rejected and so was Mötörhead.
bigjohn752 wrote:
If you are not going to master CH, dont even start.
BEs can make acceptable non CH mounts and even pets with moderate tanking abilities.
only become a CH if you absolutely love it, and absolutely have to master it.
Partly true, but it's a good bet the 10K lvl 10's will bite the dust, probably maxing at about 4K ham. A lvl 36 BE willkick butt onany legit lvl 10, even the illegit ones, due to armor and resists.