Creature Handler Archive

Thread: The Hungry, Hungry Bantha Bug...

GraySeven
Sun Sep 26, 2004 10:19 pm
#1

Today I ran into a most annoying problem.


My BE'd Bantha would not attack Lairs until having been fed first. After being fed, he would attack. When I moved his attacks to something that spawned I had to feed him again before he would attack the Lair. He would attack anything else without problem, just not the Lair.


Sometimes he wouldn't be hungry, but I still had to give the Feed command before he would attack the Lair. After I got the "Bantha isn't hungry" message and gave the attack command, he'd charge in.


Now, when I gave the attack command before feeding him, he would stagger towards the lair a step or so then just stand there. He wouldn't be "in combat" per having the combat sigil showing, but I had to give the Follow command before I could do anything else because he acted as if he were in combat, as far as commands were concerned.


This just started happening since I trained him as a Mount. I have no other mountable pets, so I don't know if this is a Mount/combat problem or not. Is anyone else experiencing this?



Vahl Arturin - Elder Ranger, Elder Bounty Hunter, Elder Rifleman
&
Vaylis Arturin - Elder Armorsmith
Starsider
"The burning is love"

Wasstastic
Sun Sep 26, 2004 10:43 pm
#2

That's pretty alme, sorry I can't help ya. But to make you feel better you win Wass' award for best thread title ever.



Nerf Shaman
O'Mally

Liberation
Mon Sep 27, 2004 1:04 am
#3

Wouldn't let it worry you too much, shouldn't be getting any ch xp for lairs anyways.....


If you were using your pet to steal all the aggro by bashing the lair then you will at least find gameplay more 'entertaining' now! Seriously though it's not a problem I have experienced yet...



Bigfoots - Master Creature Handler
'On close inspection it would appear that the number of players who admit to actually liking the NGE is lower than the percentage of players who chose to play CH in SWG1.'
sadnebula
Mon Sep 27, 2004 3:27 am
#4

Thats a new one to me also. The mounts not wanting to attack has happened quite often. I use the follow target command then attack. the hungry thing, I don't know, did you report it as a bug?



Mondo Migill,

In through the Out door
gaarawarr
Mon Sep 27, 2004 3:56 am
#5

not sure if it's a bug or not but i've never gotten a bantha to attack a lair. whenever i tried i got the same result, slowly staggering towards it but won't attack or aggro it.


i don't think it's a mounted pet issue as my mounted carrion spat will attack a lair (did it on accident, got swarmed by jungle voritors)



Giordino/Tremo on corbantis
giordino/paxo on shadowfire
Tremo on bria
brainstuff
Mon Sep 27, 2004 4:22 am
#6

Could be a ferocity issue, and deliberate?

Maybe if there was a radial menu option on the lair for "eat lair" they might go for it



www.brainstuff.co.uk
Things, and stuff.
SioBabble
Mon Sep 27, 2004 6:41 am
#7

Why are you sending in your pet to attack a lair anyway?


You don't get CH XP for a pet attacking a lair, and the pet's damage decreases the weapon and combat XP that you receive which can be substantial on a wild critter lair.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


CHFreak
Mon Sep 27, 2004 8:00 am
#8

I know the only time I have had a pet complain that it was hungry was when a bleed state had been added during a fight with a swamp stalker, but the pet didn't refuse to work. Mind you my pets are mostly tamed wilders not BE's so there may be something in that?!?!?!?!?!?



Caramar, Bria
Former Master Creature Handler/Master Scout/Ranger 0030/TKM
Now CL90 Jedi, Master Politician, Corsec Ace Pilot
Rare/Uncommon Pets Tamed: Wastelands CuPa, Swamp Stalker, Giant Veermok, Ravenous Roba Stalker, Jundland Eopie, War Gronda, Canoid Hunter, Male and Female Swamp Tusk Cat, Mantigrue Hunter, Boar Wolf Ravager, Bark Mite Burrower Collector, Merek Deaths Head, Gurreck, Prowling Gurreck, Mantigrue Screecher.

Dexeo, Bria; Former CL 90 Officer, now CL 90 Commando
Greggthegrmreapr
Mon Sep 27, 2004 8:16 am
#9






gaarawarr wrote:

(did it on accident, got swarmed by jungle voritors)






Never have had this problem either, but that might be cause i don't use my bantha mount in combat... do a /bug report, and send a CSR ticket... they should be able to tell you if its working a intended or not...


as per the quote... i so wish i could tame one of those buggers... wicked mind diesase err... poison... heh... would go perfect with master swordsman...

Message Edited by Greggthegrmreapr on 09-27-2004 08:17 AM



---------------------
Svysco - Bloodfin's Sexiest Lizard - Master Creature Handler - Master Swordsman/Brawler
Ravoa - Svy's Personal Buffer/Smuggler Combat Medic -

"If you don't like your job you don't strike. You just go in every day, and do it really half-assed. That's the American way." - Homer Simpson
Vertexon
Mon Sep 27, 2004 2:03 pm
#10

This does sound like the "mounts stalling out when ordered to attack" bug. Has your bantha been trained as a mount? Were you ordering it to attack a target more than 64 meters away?


Generally the workaround sadnebula mentioned seems to help. Have your mount Follow Target to get to melee range, than order it to Attack. But yeah, this bug is issue #9 on our Issue/Request list.



-Vertexon.
UshenMissev
Mon Sep 27, 2004 2:25 pm
#11

I've noticed this in a wider way. Often you get a pet that starts following very slowly. I'va always found that if you feed them they suddenly start moving at their normal rate. Not sure if this is a bug or some kind of "feature", but its been like that a long time. Its not just mounts, but nearly any pet. Try it out some time when you can't get them to follow you properly.





Vertexon wrote:

This does sound like the "mounts stalling out when ordered to attack" bug. Has your bantha been trained as a mount? Were you ordering it to attack a target more than 64 meters away?


Generally the workaround sadnebula mentioned seems to help. Have your mount Follow Target to get to melee range, than order it to Attack. But yeah, this bug is issue #9 on our Issue/Request list.









Ushen Missev - Master Rifleman & Master CM
SioBabble
Mon Sep 27, 2004 6:43 pm
#12

I've noticed that my giant carrion spat is relucatant to charge at full speed into combat unless I'm within 64m of the target. Normally this isn't a problem; most NPCs, for example, don't aggro on you that far out. I like to use the spat to take on aggro from mission base NPCs, I come on in, and take them out one at a time, with either novice TK skills (1000 point hits with VK and unarmed2) or one of my master marksman tools, such as a carbine or pistol, making sure the spat gets one hit on each NPC for CH XP purposes.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


GraySeven
Sat Oct 02, 2004 6:30 am
#13

Sorry guys, was gone for a week.


Bantha is trained as a mount, was within 64 meters, I attack lairs with my mount only to keep all the Boss MOB's from ganging up on me, I haven't tried with my other mount to see if its Bantha related, sent Bug Report after second event.....


whew...


Anything else? It just seemed odd to me, this bug. The "staggering towards the target" is a more apt description than what I gave.



Vahl Arturin - Elder Ranger, Elder Bounty Hunter, Elder Rifleman
&
Vaylis Arturin - Elder Armorsmith
Starsider
"The burning is love"

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