Creature Handler Archive
Thread: Bio Clothes. for CH.. i don't quite understand how they are used... etc
Titanicas wrote:
Found a nice vender who had a hat that gave +24 to vicious +24 to wild creatures.
In practicle terms.. what does it do for me?
Doesn't look like it did much?, i still carn't seemingly tame stronger creatures?
What it DOES NOT DO:
It will not increase your Max Level of Pets mod. That is the mod that governs what CL you can control. There is currently nothing in game that will raise that mod. With each box in CH you gain bonuses to that mod, with CL70 being max at master CH.
What it DOES DO:
Taming bonus clothing will raise your Taming Vicious and Wild skill mods. There are also bonuses to this mod in the Taming branch of CH (starting at Taming 2). If the creature in question is within your CL range, and is an aggressive creature, it is this skill that decides if you can tame/control it. Also, if attempting to tame a baby critter within your CL range, having this mod higher will help you tame with presumably less failures.
What this REALLY MEANS:
Master CHs who are not Wookies will want some BE clothing if they want to have near max CL Agressive Pets. They do not need the bonuses if they just choose non agro pets.
A CH without Taming 2-4 boxes can use BE clothing if they want to control some agro pets before they would otherwise be able to.Everyone isstill limited bythe Max Level of Pets mod though.
Cressida