Creature Handler Archive
Thread: Balancing the Professions (lighthearted, not malicious)
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VincerKaden
Fri Jul 23, 2004 9:25 am
#1
I think the other professions should be brought in line with how the Creature Handler profession is currently working.
For example, ranged attackers should have their weapons store themselves randomly, without warning, just as combat begins.
Or perhaps brawlers should find themselves running uncontrollably and chasing their prey while their teammates spam "TKM Attack", "TKM Attack" in an effort to get them to stop running out of range.
Large weapons should often get stuck on trees and rocks while the owner runs on, oblivious. To fix, the owner must spam "equip" and move around until the weapon can maneuver itself around the barrier.
AmonTdow
Fri Jul 23, 2004 9:33 am
#2
Or have to have a group member yell Special 1, special 1, special 1, special 2, special 2 over and over while you look funny at them.
VitoGenovese
Fri Jul 23, 2004 3:14 pm
#3
Oooh and the weapons should constantly require feeding, and occasionally turn aroundpoint at your faceand say "FEED ME SEYMOUR!"
Lets see oh yah, your weapon should have to be grouped with you to get experience points while using it, but you only get 1/2 the experience if you use a weapon that is approriate for whatever you are fighting.
There should be a 15 second delay to take out a weapon and every time you hop on your speeder, mount, or go through a shuttle/starport it should autostore as well.
Oooh and in PvP the weapon should take 4x the damage that you recieve and put out 1/4 the damage that it should.
We should be able to name our Legendary Krayt Flamethrower "Fluffy"
Whenever 4 or 5 people have their big guns out there should be a 5 minute chatlag. lol
I know some of this isn't due to pets but its all in good fun. Meanwhile Im going to take fluffy out and barbecue some singing teddy bears.
Crowan
Sat Jul 24, 2004 1:29 am
#4
I think all weapons should have there Armor piercing removed to balance the no armor nerf to pets.
I agree a 15 second timer to bring out a gun and a message that you cant equip guns while still in combat..
I think you should have to keep stopping while you travel to wait for your gun to catch up.
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