Creature Handler Archive
Thread: Don't you hate it when...
... you accidentally hit the knockdown key twice? You knock down your enemy and with the second hit, it immediately gets right up.
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I hope they fix this little glitch soon...
How about when you are grouped with someone else that has knockdown and either you or they kd right after one has been used? I ve noticed that the knockup bug happens there too - we've solved it by designating a debuff dealer and a damage dealer - two tks that work in tandem like this are nearly invincible - this may have been posted before, but i thought i would add it for those tk that are new -
also on another note, any tk's that are on bloodfin that want help levelling and learning how to use their new profession look me up on dantoine - my character's bio mandates he help all who ask for it and hereally enjoys seeing the look of astonishment on a new tk's face when they find out how effective they can be. i had a TKM teach me how to be effective and want to pass the info along in the interest of rp.
Hey. you gotta protect your pets!
I am not bragging here but ahem, i made a deal with a tkm, he could fight my pet, unbuffed, meaning no meditating beforehand, that if he used his vibroknucklers I would step in with my flame thrower. You know what, my cat kicked his a$$. He diseased him, stunned him and virtually owned him. His healed himself and I healed my cat once.I had the ability to enrage my cat, and use his specials. The TKM said no fair, I said why, he said you can't use specials I said fine neither can you. He shut up.
He was one very sad TKM let me tell you. So if you take away a TKM's enhanced HAM meditation and his ability to heal himself, unbuffed my cl65 razor cat, with Light armor 60% kinetic resist only vunerable to blast damage and electricity, 12k HAM, stunning strike and Disease, the pet won. I was slightly amazed. No I was hugely amazed. But when you take in all that a TKM can do i have seen them slice through things that I can only dream of.
The devs need to figure out how messed up that is and change CHs from USING creatures to HANDLING them, improving them several times over through specials like enrage and whatnot. We need more stuff to do to our pets more than we need more stuff our pets can do.
SkyPreacher1 wrote:
I am not bragging here but ahem, i made a deal with a tkm, he could fight my pet, unbuffed, meaning no meditating beforehand, that if he used his vibroknucklers I would step in with my flame thrower. You know what, my cat kicked his a$$. He diseased him, stunned him and virtually owned him. His healed himself and I healed my cat once.I had the ability to enrage my cat, and use his specials. The TKM said no fair, I said why, he said you can't use specials I said fine neither can you. He shut up.
He was one very sad TKM let me tell you. So if you take away a TKM's enhanced HAM meditation and his ability to heal himself, unbuffed my cl65 razor cat, with Light armor 60% kinetic resist only vunerable to blast damage and electricity, 12k HAM, stunning strike and Disease, the pet won. I was slightly amazed. No I was hugely amazed. But when you take in all that a TKM can do i have seen them slice through things that I can only dream of.
Yes I put that much rad in cuz i'm lazy and don't like powering up my havesters every couple of week...I just stick a lot of stuff in it and don't worry for 6 months.