Creature Handler Archive
Thread: (Sings) Why can't weee be friends? Why can't weeee be friends?
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Rimpala
Sun Sep 12, 2004 11:16 pm
#1
Ok I'm just wanting to say I'm not against BE's I just wish it was possible for both the BE's and the CH's to work and profit from each others, I know it's possible!
tex77
Sun Sep 12, 2004 11:26 pm
#2
Only in that with scout skills CH can sell resources to BE's during their xpgrind. That is the only way I can see mutual profit for CH/BE but Ive never been a BE so I cant really speak for their side of the equation.
Acrod_Novys
Mon Sep 13, 2004 11:04 am
#3
Without a farmer, there is no where to get food to survive. Yet the farmer never pays the customer. Do we then say that the customer does not benefit from the farmer?
CHFreak
Mon Sep 13, 2004 11:19 am
#4
Have a good working relationship with a guild BE, Mount training the non CH pet he creates and sells on a fee spliting type arrangement. Works for us both.
I prefer to use a different analogy to the farmer, BE = computer manufacturer, CH = software dev - you can buy the computer but its not much good without being able to do anything.
Solution - Get to know your local BE's, be visible in lowbie areas, its surprising how often players will come to you after pets/training in places like Mos Eisley work it in peak times.
Communication rules in this arena.
Tstorm
Mon Sep 13, 2004 1:03 pm
#5
Personally, I have nothing against BEs. I know some CHs that feel differently though and it's one of those discussions that probably will never go away, and that's ok. 
I think the differing feelings stem from what various people see as the role of a CH and the role of a BE. Unless a Dev wants to quote from their design document what they intend for the role to be, I don't see any of our opinions on what the roles are to be right or wrong.
As for making mutual profit, it really depends. BE's cannot train pets so if you're a BE and have a CH friend, you can offer to customers a one stop shop for pets. CH's could profit by teaming up with a BE for taming services (for a cut of the profit).
Unfortunately at the moment, there isn't exactly a huge demand for pets or mounts among the general player population, so doing business like a weaponsmith just isn't there. On the other hand, it's probably not a fair assumption to think that every profession is entitled to setup shop and make a gazillion credits -- different professions will be more profitable than others.
I think the differing feelings stem from what various people see as the role of a CH and the role of a BE. Unless a Dev wants to quote from their design document what they intend for the role to be, I don't see any of our opinions on what the roles are to be right or wrong.
As for making mutual profit, it really depends. BE's cannot train pets so if you're a BE and have a CH friend, you can offer to customers a one stop shop for pets. CH's could profit by teaming up with a BE for taming services (for a cut of the profit).
Unfortunately at the moment, there isn't exactly a huge demand for pets or mounts among the general player population, so doing business like a weaponsmith just isn't there. On the other hand, it's probably not a fair assumption to think that every profession is entitled to setup shop and make a gazillion credits -- different professions will be more profitable than others.
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