Creature Handler Archive

Thread: Imperiling Feint (L3) = ? (A theory on pet special patterns)

Ko-aIri
Tue Aug 09, 2005 10:42 pm
#1

I have a theory, and I'm hoping we can band together to figure this out.

Obviously, Imperiling Feint (L3) (being an armor break) would be quite powerful if it indeed exists, which presumably it does. I'm guessing it's a very rare special to acquire, but I have an idea that might pan out as to at least one or two creatures it might be found on.

I found the following trends:

Narglatch: Precision Strike (L1), Marring Storm (L1), Imperiling Feint (L1)
Blurrg: Precision Strike (L2), Marring Storm (L2), Imperiling Feint (L2)
Crimson Blurrg: Precision Strike (L2), Marring Storm (L2), Imperiling Feint (L2)


I tamed multiple copies of each of these creatures. When they had specials, it was always one of those three. I'm guessing they belong to the same overall specials "group" (which seems to be a group of three specials) and so I decided to look at creatures that had any of the L3 versions of those particular specials to try and discover what might have Imperiling Feint (L3) if the pattern were to continue.

And tonight, I discovered:

Boar Wolf Ravager: Precision Strike (L3), Marring Storm (L3).

I'm guessing Imperiling Feint (L3) could be found on a Boar Wolf Ravager (from Endor), based on the trends I'm seeing. I have yet to find one with the ability myself, but then again I only found 2 baby Boar Wolf Ravagers tonight and they had the above listed specials.

According to the extremely useful "Pet Specials" thread, a Kamurith Defiler from Dathomir (which has Marring Storm (L3)) or a Festering Squill from Endor (which has Precision Strike (L3)) *might* also have the special, but I don't know if the Defiler or Squill has 2/3 of the same specials set like the Boar Wolf Ravager seems to have.

Similarly, I noticed nobody has found a L2 or L3 version of the Intimidating Attack. If anything above L1 exists, one could venture a guess as to upper-level pets that might have the skill by looking for example at what other specials a Giant Carrion Spat, which has the L1 Intimidate, might have. According to the Pet Specials thread, the GCS also has a chance at having Self Sacrifice (L1) and Aggression (L1). Coincidentally, an Ancient Reptilian Flyer has a chance at having the L3 version of both of those skills. Thus, if the pattern holds, one might assume rare Ancient Reptilian Flyers will possess Intimidating Attack (L3).

Giant Pharples, since they have been discovered to possess Aggression (L2), might be a candidate to possess Intimidating Attack (L2). If the pattern holds, they should also posess Self Sacrifice (L2).

It's a place to start... I might be totally off base but it's worth investigating IMHO.



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Drashk
Tue Aug 09, 2005 11:34 pm
#2

There is another pattern that many of the pets have, when compared to the Abilities that they have...


Certain species of pets display 'physical' characteristics that would suggest such an ability.


  • Fliers tend to have Fleet footed and Defensive Attacks, designed for their delicate nature

  • Plooding Beast tend to have Defensive Innates that revolve around 'bigger is burlier'

  • Cats and Canines tend to have Attacks and Combat Modifers that are geared towards aggressive behavior.

  • Shelled Insects tend to have Innates that will make them hardier.

I think that if we follow this sort of pattern, we should be able to map out what each creature will yeild as an Ability, based upon its physical characteristics and the type of behavior that we would associate with it, based upon Earth based creatures.






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Arkiss
Tue Aug 09, 2005 11:54 pm
#3


I also tamed a Kurmarith (can't remember the type, I think it was a Nocuous) that had Precision Strike L3, and according to the stickied list Kurmarith Defilers have Marring Storm L3. This is a trend I noticed as well, specifically with the Aggression and Self-Sacrifice...I noticed that the Mature/Young/Ancient Reptilian fliers have those L3, whereas Murras have the L1 versions.


My original thought was that each baby had a 50/50 chance to know an ability. If it does know an ability, then it's a random choice out of 2 or 3 ability choices for that species. This was after taming only high level pets on Dathomir, and one on Yavin. Today, I actually did a bit of low level taming (because I hadn't realized until now that I need the low level versions in order to use the high level ones) and discovered that my 50/50 ability chance thing has to be WAY off. My first assumption would be that a higher level pet has a higher chance to know an ability.....but then I realized it might also have to do with whether or not the creature is "vicious" as are all the various reptilian flyers, mites, and kurmariths I tamed. It occurs to me that maybe the devs didn't want anyone stabbing themselves in the head, which would happen if the easy-to-tame pet abilty ratio (about 1 ability in 10 tames today on Tatooine) carried over to the creatures on Dathomir that take 15 minutes to tame, provided you have really nice buffs.



Arkiss (Wanderhome) - Master Pilot, Master Fencer/Master CH
Thrakkar
Wed Aug 10, 2005 6:20 am
#4

Just look into the "Pet Specials" thread and find similarities.

I.e. take Mountain squills. They fit perfectly in your example.

Or the savage quenker. It got Eye Gouge, Knockdown & Staggering Attack. The very same abilities has the nightspider too.

No creature appears more than 3 times in that list. So we can probably say, that every specials group consists of 3 specials.

Splitting the Pet Specials list up into the different specials groups, would probably make it easier, since one creature will be listed only one time.
After5CST
Wed Aug 10, 2005 7:47 am
#5

Smart, intelligent theory. Makes lots of sense.

A quick list of abilities by creature, where I've noted multiple abilities:

m Brackasets: Thick Skin (L2), Defensive Agility (L2), Cowering Vigilance (L2).
f Brackasets: Vigorous Health (L2), Beastly Constitution (L2)

It would probably be good for someone to take the current lists and see if we can sort out groups. I may take a shot at it today while I'm in some boring meetings.

However, I count 26 abilities. If they're in groups of three, perhaps there's a mysterious 27th? Or perhaps I can't count? Or perhaps I'm full of it?

Message Edited by After5CST on 08-10-2005 07:55 AM

Scoooter
Wed Aug 10, 2005 8:54 am
#6

I have been assembling a spreadsheet of the tames I have made and the ones posted. There is definitly a pattern on the type of creature and the specials it can have.


My Spreadsheet has about 450 differrent creatures on it now so the sampling to see the pattern is easy to see


I believe I read that from the devs also durring test.


I will be sharing this spreadsheet wth the community in a few days once I get back from my business trip






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Anarrion
Wed Aug 10, 2005 9:10 am
#7






Drashk wrote:

There is another pattern that many of the pets have, when compared to the Abilities that they have...


Certain species of pets display 'physical' characteristics that would suggest such an ability.


  • Fliers tend to have Fleet footed and Defensive Attacks, designed for their delicate nature

  • Plooding Beast tend to have Defensive Innates that revolve around 'bigger is burlier'

  • Cats and Canines tend to have Attacks and Combat Modifers that are geared towards aggressive behavior.

  • Shelled Insects tend to have Innates that will make them hardier.

I think that if we follow this sort of pattern, we should be able to map out what each creature will yeild as an Ability, based upon its physical characteristics and the type of behavior that we would associate with it, based upon Earth based creatures.





So, what type of ceature would try to pin you?

Anarrion
Wed Aug 10, 2005 9:18 am
#8

Oops, should have read the 'Pinning Attack' thread first.
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