Creature Handler Archive

Thread: MCH solo'n Krayts | BOOYAH!

Gracyon
Sun May 09, 2004 10:31 am
#1

Hey gang,


I am a new MCH/MRM. I was hoping to solo Krayts with the uber pet / Rifleman combo. I know this is a long shot, but wanted the feed back of other MCHs.


I was wondering, first, can a BE get a lv35 pet to have armor? (May be a question for the BE forums) If so, do the "specials" with pets work? ie... if I had 2 BE lv35 pets, with KR and armor, and they both had intimidate and stun, and I used a macro to spam the pets specials, would this keep the Krayt Stunned and Intimidated?? This would knock the Krayts number of attacks down, AND drop the damage he does in half (intimidate). If this worked, would it give a master Rifleman enough time to take him down with HeadShot 3 and a NICE T21?


Or is there another combination I'm not thinking of. Has anyone used MCH to take out a Krayt alone? If not, who else joined you, and what made the differance.


Would I be better off making pets that have strong poison? Can I control what Ham bar they poison?


I have an alt that just hit Master BE, and I made my first Kimo with 60% Kenetic, AR1 Armor, 10k ham, and stunning strike. I just want to know if my MBE/MCH/MRM plans are pointless, or is there a magic forumla I still have to work out?


Thanks in advance my friends,



Frosty
Juggalosaurus
Sun May 09, 2004 10:33 am
#2

Juvenile Krayts - Yes, that'll be easy. You could prolly do that without pets.


Regular Krayts - Maybe


Canyon Krayts - Jesus, no




Eclipse:
Tis'kalem Ysrang {N-P}-Combat Medic-Doctor-Entertainer
"Don't waive your rights with your flags."
- Sage Francis, Non-Prophet
Gracyon
Sun May 09, 2004 2:34 pm
#3

What specifically do you see as doable?


Should I pursue the 2 pets with stun/intimidate?


Or one CL70 uber pet?



Frosty


ZonJaiNezBA
Sun May 09, 2004 3:23 pm
#4

One uber CL70 pet would do okay as far as tanking goes, as long as he doesn't constantly try to get in ideal range to attack.


Myself I would prefer two pets. Like a CL50 for a tank with the stun and intimidate, and a CL20 with a ranged attack and maybe poison, that part is up to you. The ranged aspect is so that the Krayt doesn't use an area attack and knock down both pets HAM. If he gets past your CL50 pet you might still be able to hold him back with that CL20 pet when it goes to Melee combat. Kind of a backup guard.


Of course this is up to you. I like having at least a second pet on standby just in case something else would spawn nearby, like a few tuskens or what have you.


I hope I presented another aspect of this for you.





BH Informant List. Condensed from a previous thread I made a few months back
Gracyon
Sun May 09, 2004 4:07 pm
#5






ZonJaiNezBA wrote:

I hope I presented another aspect of this for you.




You did! Thank you! This is exactly the feedback I'm looking for.


I'll keep checking this thread for ideas. For now, I'm off to the BE boards to figure out what I need to make a CL50ish pet like my new kimo, but with intimidate as well.


Thank you for the help,



Frosty


Kalor_Kast
Sun May 09, 2004 5:23 pm
#6

From my experience pet specials will never stick on the high end mobs.



Kalor Kast - Master Bounty Hunter of Shadowfire

Danid Star - Master Doctor / Teras Kasi of Lowca
Gracyon
Sun May 09, 2004 6:01 pm
#7






Kalor_Kast wrote:
From my experience pet specials will never stick on the high end mobs.





Really?? I'm assuming you're spamming them.


My plans were to run a background macro that essentially goes:


/tellpet special1

/pause 2

/tellpet special2

/pause 2

/macro petspecials


Have you tried that? I would guess that our pets would have the same problem intimidating a Krayt that a novice Brawler would... what do you think?



Frosty
ZonJaiNezBA
Sun May 09, 2004 7:05 pm
#8






Kalor_Kast wrote:
From my experience pet specials will never stick on the high end mobs.






I know they stick on Enraged Rancors.
Also the other night I felt really foolish. I ran into a Giant Dune Kimo just west of Kimo city. I attacked it with Conceal shot while my Rancor and Mountain Dew stood guard. On the 8th or 9th shot (I don't remember anymore) I got the message stating too close to attack in this position. Then he warped to me and then away and then back at me. My Rancor hit him with Intimidate. Then I was killed with a tick from the Kimo's Disease. After he killed my Mountain Dew, my Rancor and him stopped fighting and then he despawned.


I have seen them land on high one mobs, but it depends on how you do it. I don't spam any special. I purposely type the command when I want it used. This allows me to know when I have actually asked for it and it wasn't placed by the pet on its own. I use both spatial and /tellpet depending on what I am doing, but I never use the command more than once for at least 10 seconds. Gives me two rounds of shots with my rifle.


By the way, when using my screecher and I send him in to place the first attack and I want to use the Plague Strike. I watch the combat queue. If he misses his first hit then nothing happens. If he hits on his first hit then 80% of the time the target is diseased.


So for me, they tend to stick pretty well when used sparingly. I don't overdo the specials unless I want something to happen. But that is just me, anyone else have thoughts on this?




BH Informant List. Condensed from a previous thread I made a few months back
Gracyon
Sun May 09, 2004 7:14 pm
#9






ZonJaiNezBA wrote:

So for me, they tend to stick pretty well when used sparingly. I don't overdo the specials unless I want something to happen. But that is just me, anyone else have thoughts on this?




EXCELLENT feed back ZonJai. Thank you.


I'm curious if there is going to be a magic time to put into my macro. ie. pause 2 seconds, or 10 seconds between attempts at intimidate.


I can't wait to try this out... First I have to make the right pet!


Keep the input coming!



Frosty


ZonJaiNezBA
Sun May 09, 2004 7:29 pm
#10






Gracyon wrote:


EXCELLENT feed back ZonJai. Thank you.


I'm curious if there is going to be a magic time to put into my macro. ie. pause 2 seconds, or 10 seconds between attempts at intimidate.








Your welcome, also take into consideration their attack speed. Use that to time out your macros and see what works best for you. Remember that if they try a special, I believe they have a slight delay much like we do, so if they missed the first try and they have a speed of 2.0 then maybe waiting two turns will give you a better chance of landing (my theory). I haven't paid attention to my combat queue when they fight, more checking my damage output, but this is something you can watch while fighting a creature just under you pets level to see what happens.



BH Informant List. Condensed from a previous thread I made a few months back
Templar1865
Sun May 09, 2004 8:54 pm
#11

Bio-engineers should be able to give you a creature with a CL in the low 20s (perhaps even as low as 16-19) with armor and 60% kinetic resistances. Expect vulnerabilities on everything else, though (right tool for the right job, you know?). 2 special attacks is also very doable on these kinds of creatures.
Kalor_Kast
Sun May 09, 2004 10:08 pm
#12

They stick fine on enraged rancors and the like, try getting them to work on NS Elders/Protectors and Krayts is a different story. My second account is a Master Swordsman/Doc, my friend plays a MCH/Rifleman. While hunting alot of the nightsisters, the only thing he can bring to the plate are his pet specials and trust me, they won't stick on the higher mobs for crap.

Just to clarify, he was using a level 55 Bio Razor Cat with .50 hit .21 AS Intimidate/Blind specials. In all our fights I can confirm not a single 'super' high level mob we fought got blinded, i cannot confirm indimidation however, as my swordsman seems to be able to intimidate them fine.

Message Edited by Kalor_Kast on 05-09-2004 10:14 PM



Kalor Kast - Master Bounty Hunter of Shadowfire

Danid Star - Master Doctor / Teras Kasi of Lowca
ZonJaiNezBA
Mon May 10, 2004 7:40 pm
#13






Kalor_Kast wrote:

They stick fine on enraged rancors and the like, try getting them to work on NS Elders/Protectors and Krayts is a different story. My second account is a Master Swordsman/Doc, my friend plays a MCH/Rifleman. While hunting alot of the nightsisters, the only thing he can bring to the plate are his pet specials and trust me, they won't stick on the higher mobs for crap.

Just to clarify, he was using a level 55 Bio Razor Cat with .50 hit .21 AS Intimidate/Blind specials. In all our fights I can confirm not a single 'super' high level mob we fought got blinded, i cannot confirm indimidation however, as my swordsman seems to be able to intimidate them fine.

Message Edited by Kalor_Kast on 05-09-2004 10:14 PM




I haven't fought many NS Elders or Protectors. Although I did fight a measely SMC Rancor Tamer. I got Intimidate and Stun to work fine on her, but she was only a Rancor Tamer. And I did get initimidate to land on a Giant Dune Kimo. I just figure the actual percentage of this landing on a high end mob is pretty low. Not entirely impossible, just a luck of the draw type of thing. And I theorize that certain specials will stick to certain mobs easier than others. I mean I, as a Rodian, havea resistance to Stun, not a huge amount but a natural ability that in the past has kept me unstunned while my groupmates were stunned quite often. But that is just a theory.


Good luck out there,



BH Informant List. Condensed from a previous thread I made a few months back
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