Creature Handler Archive
Thread: Laying down the law with bh/ch??
Yes , you can make it work, but you will need 2 possibly 3 "uber" pets , which entails about 30 hours of combat xp for each pet to open up their full 11 ability slots.
Trouble is ( and this is where CH becomes a way of life) you will also need to capture about 30 other pets with different inherant abilities, so you can learn those abilities from them to teach to your "uber " pets. This all takes more combat time.
For the best list of which pets give which abilities check swgcreatures.com or the stickies at the top of this board.
Basically , what I am saying is, that a CH/BH/CM template can still easily take down a jedi if you know how to use your pets to best advantage,
.........but , it will take you about 2 months of CH pet grinding before your ready to do it
Great end results, but CH takes commitment
Mirth ![]()
Well, the thing is, critters no longer come with specials.
You have to learn the specials, then train the pets.
Or, alternatively, you turn fully grown pets over to a CH who has the specials you want and the CH trains them in those specials. The pets must be fought to open up training slots and to aquire training points to learn specials.
So there's a lot of preparation needed to get your pets into a position where they can make a difference for you in combat.
As I see it, the role of the pet is no longer the tank, it's a state platform, and a secondary damage dealer. The pet needs to be able to hold up to at least a few rounds of AOE attacks from the mark, be it NPC or player, so that it can land somestate effectson the mark so you don't have to...you want to conserve your action since you, as the BH, are far and away the primary damage dealer.
A pet can be directed, if it has the right specials, to land your KD moves on the pet, to put on the bleed (once the DOTs come back), to use an intimidate (which a BH doesn't have organically). In PvP, the pet has to be able to take some damage, so defensive attributes, like thick skin and beastly constitution will come in handy. The mark will probably figure out that the pet is laying states on him or her, and react accordingly.
The other advantage of the pets is that they present the mark with multiple targets to neutralize, and this alone may be enough to fluster the inexperienced Jedi or PvP player into making mistakes that you can exploit. A smart mark will go into the AOE mode if they can when faced with two critters, a droid, and another player, which is why thecritters have to be able to stand up to some attacks...the CL1 state platform won't hold up to much punishment, you'll need to look at a couple of 24s (crimson razor cats or razor cats would be a good choice here) to give your critterssome staying ability. Along with a CL 30 probot, you've got a reasonable force to take into it. Be sure to group with your pets, though, to give them the advantage of your CL going into the fight, they'll both deal and absorb damage according to thehighest level in the group, which will be yours.
The level 24 critters can have up to six special abiltiy slots if wild, five if BE. BE pets will deal damage at a faster pace, so you'll get higher DPS out of them, the cost being one less slot. If you use a matched pair, one with one state up to the L2 level (requiring two slots) and the second with another state, and the remaining slots devote to some defensive upgrades (see the list of specials in the sticky to get some ideas on what is available to you) you'll have the beginnings ofa strong team to take into PvP combat.
Another advantage of BE pets is that you can have them poured into a skin that you find asthetically pleasing. The skins used to grant specific attributes (cat skins having speed adavantages over others, for example) prior to the CU but right now an angry bag is an angry bag. If you prefer a canine skin, or something more exotic like a lizard or flightless bird, a BE can arrange it for you.
Also the good thing about doing CM 0400 is that you can use fire and poison to add another 200-400 dam on top of pets and your shooting. If you get some BE clothing with healing eff and some ca or aa for it too you can get your HE up to 40. From there to augment the loss in accuracy bonus from a carb or pistol proff you just have to stock up on foods to get the health of you +1000 or so and your pets I have seen BE pet food that is +25% health as well as a Health Regen bonus too. So there you have it. I will probably be shifting to MCH MBH 0400 CM form 0004pistols myself. Every day I go out to find a jedi I am excited by all the new tricks I have been adding and developing. Have fun with the template it brings alot of excitment to the chase.
On a CL 24 critter it may only be marginally helpful to get any level of this. It is a multiple of the creature's Armor Effectiveness and a CL 24 pet has a very low rating -- less than 1000 (10.5%). [Assuming a 1000 rating, L3 would give you 1666, or about 16% resistance.]
Now if you go with a single pet at times the armor rating may get you a bit more of a boost, but then the specials you can pick from are reduced.
SioBabble wrote:
To call two critter pets, you need xxx3 CH at a minimum.
Each box of CH grants youan increasein your call level, like this:
5 5 5 5
3 3 3 3
2 2 2 2
2 2 2 2
The base call level is 12. So, a 0444 CH has a totall call level of 48, and can call any combination of two pets that add up to 48. So two 24s are possible with that template.
Now that I think about it, crimson razor cats are aggro, so you won't be able to tame those without BE taming clothing with a build that does not include the taming line. Razor cats, however, are not aggro, and should be no problem for you to tame.
I see, hmm just had another look at ch and I'm better off with 4044 opposed to 0444, with the 4000 I get 35 taming vicous animals. Assuming a be can make the twin crimson/razor cats at cl24 I get five slots per cat to play with, Would stone skin L3 be over kill or am I better of with stone skin L2 and using the 3 slots for state attacks/Kd/snare
Thanks for thehelp, this temp just gets better o_0
The flaw in the 4044 template is you don't get squat for pet storage, you're stuck at six datapad slots.
4404 takes away the embolden and enrage command, as well as the two pet tricks, which are really not that devastating.
4440 is just right out, you need management 3 to call two pets.
On the stoneskin, I think that's what, a level 55 critter or thereabouts? Any variety of a three branch template caps your call level at 48.
Message Edited by SioBabble on 10-01-2005 12:34 PM