Creature Handler Archive

Thread: CU questions and observations.

Rurry
Fri Apr 29, 2005 8:36 am
#1

Ok played around a bit last night.


I could not see the Tamable: yes/no on examining the creature. Anyone else notice this?


(or are all animals now tamable?)


MCH/MRif. How the heck do you stop attacking after tapping a lair? I ran out of range but that can't be the intent. Anyone have any luck with /peace?


Everytime I told my pet to attack, the opponent immeadiately reacted and met him halfway. What is going on with that? Bug?


Saw level 198 Savage Quenkers.....


Frenzied Grauls and Graul Maulers both level 51?


Didn't see any Ancient Grauls at all.


I saw no indication that the number/type of tamable pets would be changing post CU, this was top secret information? Along those lines, assuming that all creatures are tamable (level dependant) is there any rarity still? <<this would be a killer for me as I love the pursuit of the rare baby.


Anyone else?






~ Have you killed an Imperial Jedi today? ~
Rurry Harrington ~~ M-Rifles-MCH ? FS I love Critters!
Kong ~~ Wookiee 12 pts WS ? M architect ? M artisan - Merchant
Arkana Luc Dixxxx ~~ MBH ? MCM Dirty Deeds Done Dirt Cheap!
Ardath Senjak~~ Jedi - Defender of the Light ????? ~~ The Secret Weapon
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JMShunter
Fri Apr 29, 2005 10:48 am
#2

my mantigrue screecher and greater plains stalkers almost were incapped and then in 1 minute there health was healed all the way up and I know I didnt do it so im assuming that pets have much higher regenerative rates. Is this a bug?



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Rurry
Sat Apr 30, 2005 12:33 am
#3

I believe this is working as intended now. Pets have a nice big "fortitude" stat now. The BEs are not happy about it since it is hosing their sampling.




~ Have you killed an Imperial Jedi today? ~
Rurry Harrington ~~ M-Rifles-MCH ? FS I love Critters!
Kong ~~ Wookiee 12 pts WS ? M architect ? M artisan - Merchant
Arkana Luc Dixxxx ~~ MBH ? MCM Dirty Deeds Done Dirt Cheap!
Ardath Senjak~~ Jedi - Defender of the Light ????? ~~ The Secret Weapon
(gggggggggggggggWX[[[[[[[[[[[[[[1]]]]]]]]]]]]]]WXggggggggggggggggg
WH's oldest Architect Vendors Tucumcari (Lok) & Cnet 131, -5516
FIRM ? Stand FIRM against the Dark ~~SWG-Craft~~ KRS ? Lok Steady
President of the ?I hate Herne? Club President of the ?I hate ?Cole-? Club
hossp
Sat Apr 30, 2005 12:43 am
#4

it appears that most wild lairs WILL spawn babies, no matter how rare they once were..i spawned 2 frenzied grauls from a single lair last night, bloodseeker queen today...i hope they keep some rare..but apparently a lot of players complained that an hour to find a baby was too hard...instant gratification seems to be how it's going to go now
my pad which took me months to fill is now full of generic/common animals...doesn't give me much inspiration to keep playing..


do you delete a "rare" because there is a common better version of the creature? ie should i lose a death's head to get a harvester? or even a blurrg for a higher level blurrg crawler or whatever it's called...i really don't want to delete my pets, but if i want to play ch, and tame anything i suppose i have to...i guess the fact that there are no longer rares is maent to console us, since they can be easily , compared to pre curb, replaced





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