Creature Handler Archive

Thread: BE's will rule.

WidowMaker1984
Fri Apr 29, 2005 5:01 am
#1

I went out and bought me 4 BE Kimogilas all uber lvl ranged from 40 to 49 with stat conversion lvl went to 70 to 79 and i could still use tem with a hit damage of 450 - 500. it was awesome to take on a jedi knight and give him a run for it




I+B=!! Widowmaker FTW.
Llandros
Fri Apr 29, 2005 5:05 am
#2

bes are presently making mostly unsuable pets (cl100 enve 200+) ive even heard of be pets made fomr traditional jard trash dna (gnort for instance) going over the max for an mchj to control so be's will definatly not rule for some teim as the only be pts tht are usable are ones made pre cu, and msot of those will ened stat adjust to survive



Tor'Dallen the Bothan, (tk/ch/politician Chimaera)
Ikad, Naritus (former doc/cm now commando/bit of smuggler/bit of tk)
Tordallen(quad ent master), Radiant
Eressa (onetimeMaster Dancer(switching to ranger),Master Bio-engineer,farstar)
Erressa (oneitme id now, shipwright/?, Bria))
Kazzabowich(wookie sl,pike),infinity)
Joker9125
Fri Apr 29, 2005 8:01 am
#3


Did any of these pets have light armor before the conversion?



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Ykcre8ksmab
Fri Apr 29, 2005 9:10 am
#4


LOL , i made a:


Bearded jax


lvl 156


medium armor


60 kin


60 energy


4 base


and 45-310 damage


at 2.46 speed



Billium Alexander: master pistols, master fencer . gonna hunt me a jedi soon


Badbacca : BE/Scout/Swordsie



Spazzers
Fri Apr 29, 2005 9:40 am
#5

Many of the wild animals, even though they no longer have armor, have a fortitude of 1000 or have high mind stats. This makes the DNA unusable. The high fortitude makes animals in the 150's with medium armor.


Long time, tried and true recipes make completely unusable animals now. BE's, regardless of how long they've been playing, have in one foul swoop been turned into noobs again. They all have to re-learn how to craft animals. This is why many BE's, including the BE correspondant, have decided to hang up their sampling needles and explore other options. Others have hung up their needles and cancelled their accounts.


BE's don't rule.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
jopenack
Fri Apr 29, 2005 9:58 am
#6

Spazzers although Ive been a little busy and haven't popped into the be forum I had a hunch this couldn't be good for them.


I just dont know what else to say, other than I am sorry for you.





SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
Joker9125
Fri Apr 29, 2005 2:16 pm
#7






Spazzers wrote:

BE creature handler pets all get polaxed with the respec but the uber non-creature handler pets work just great. Chalk up another great upgrade to SOE.






QFE


I dont have the heart to show my BE what happened to the triplets he made me that took 2 weeks and over500 samples to make after the respec


And on top of all this the Uber Non-CH pets / exploit 1/0 pets still work?!?!?!


I am seeing less and less of reason to keep playing this game. All I gotta say is they better fix this stuff soon or I'm going to the matrix.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Spazzers
Sat Apr 30, 2005 12:46 am
#8

The kicker is that the "uber" CL10 animals that the vast majority of CH's hate are still functional. Some of them were declared invalid but the majority still work fine. The value of an uber 10 just went through the roof of course.


Oh, and the pre-patch 1/0 blurrgs still work and can be called with another BE pet.


BE creature handler pets all get polaxed with the respec but the uber non-creature handler pets work just great. Chalk up another great upgrade to SOE.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
BraccusD
Sat Apr 30, 2005 12:48 am
#9

I see no point in playing my rifle/BE for some time since they will just change anything we figure out now. Or better yet it'll just be like last time where we figure out what the system is for them so they can then change it and make us relearn it again and again and again....


How many pet respecs have BE pets gone thru now? And you think any good pet we learn to make now isn't gonna be just respeced in another month?


/agree Spazzers



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
jopenack
Sat Apr 30, 2005 12:50 am
#10

yep discovered that myself, looks like much of whats going on is causing more problems than fixes.


I just am running out of things to say and do, I am reaching the point of being speechless lol.


who would have thought, me speechless hehe





SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
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