Creature Handler Archive
Thread: Pet bug: Resists or armor appear broken
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Seshemw
Sat May 01, 2004 11:16 am
#1
I'll try to test again today, but yesterday I spent some time on Endor with a graul skinned AR:Light 50% kinetic critter, and one of the two subset was totally not working (or my understanding of combat spam vs. numbers floating is flawed by 50%).
Basically, the graul would get hit for 251 in combat spam, and 124 would float off of his head. From how critters hurt ME (wearing 80% kinetic composite) where I see some number in combat spam, and the twice-reduced number floating off my head, it appears that something wasn't working right for the pet.
This happened fighting mereks, hanadak, some flavor of roba.
Feel free to tell me I'm a moron and explain what I should be seeing in both formats if I'm way off, please. I haven't payed careful attention to pet stats and damages in a long time, but it feels weird for an armored 50% kinetic pet to be taking so much MORE damage than I do.
Basically, the graul would get hit for 251 in combat spam, and 124 would float off of his head. From how critters hurt ME (wearing 80% kinetic composite) where I see some number in combat spam, and the twice-reduced number floating off my head, it appears that something wasn't working right for the pet.
This happened fighting mereks, hanadak, some flavor of roba.
Feel free to tell me I'm a moron and explain what I should be seeing in both formats if I'm way off, please. I haven't payed careful attention to pet stats and damages in a long time, but it feels weird for an armored 50% kinetic pet to be taking so much MORE damage than I do.
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