Creature Handler Archive
Thread: Idea for mounts unleashed!
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Cramar
Sat Feb 12, 2005 3:08 pm
#1
Like you may see DEVs are asking some player's ideas in dev forums for upcoming patch about little mounts rewamp or however they call it. 
Ideas like making flyng mounts and some storage in saddles etc.
Heres my idea:
Big pets like kimogilas and those turtles on rori and all this, will be able to be handled by higher LVL CH, maybe master will not be necessery.
Idea is to have those REALLY HUGE pets to be useable as big shields, and here is what i mean:
shiprights or armorsmiths can make shield generators right?... So make them able to craft some sort of big strong shields, and make it to be placeable on those huge pets (somethign like we saw in episode I used by gungans)
Shield would have 100% damage reduce. Only those attacks will be reduced wich come outside of 40m range. Means shield itself will have 40m range. Make shield to be see-able by every player. (not like personal shield gen's, wich we dont see when they are activated), because otherwise people will surely know when they are outside shield and when they are inside shield. Attacks wich come from inside the shield will not be affected and will do damage like usual.
Make those big pets have MUCH better protections and some 100-150k HAM maybe, otherwise 1 jedi or rifleman come thru shield and kill it with 1 hit, then no point in having it.
Maybe no need for 100% dmg reduction, but make it different, in range form 50% to 95% i say, to make it more variety and give more stuff for crafters to sell, i mean some crafter maybe has more experimentation points and better recourses and he will be able to make better shield, somethign like that.
Make it to be controllable by higher LVL CH ONLY (like said above) , but its only controlling the pet itself. To make shield work, someone has to be on it, maybe 2-3 players, one is making shield work when hes at the shield itself on pet, somewhere there, and maybe add 1-2 some kind of mobile turrets on this pet to have sme small protection (make damage as usual energy and not very high, and controllable only by players, means they will have no auto-attack). So all in all it will take more than just one person to use this thing, but in big-scale pvp battles it will give good advantage to team wich has it, because snipers form long range will not be able to do any damage to players wich are under protection of shield (means they are closer to pet than 41m.
Think its all at moment, will post some mroe improvements on it i think later when got some more ideas for it.

But basicly it will add surely MUCH MORE fun at bigger pvp battles in-game, personally i would go CH for this thing to give my team such protection and stuff
(I posted this idea to Tiggs' post too
)
Cheers, waiting for your comments and feedback please
Ideas like making flyng mounts and some storage in saddles etc.
Heres my idea:
Big pets like kimogilas and those turtles on rori and all this, will be able to be handled by higher LVL CH, maybe master will not be necessery.
Idea is to have those REALLY HUGE pets to be useable as big shields, and here is what i mean:
shiprights or armorsmiths can make shield generators right?... So make them able to craft some sort of big strong shields, and make it to be placeable on those huge pets (somethign like we saw in episode I used by gungans)
Shield would have 100% damage reduce. Only those attacks will be reduced wich come outside of 40m range. Means shield itself will have 40m range. Make shield to be see-able by every player. (not like personal shield gen's, wich we dont see when they are activated), because otherwise people will surely know when they are outside shield and when they are inside shield. Attacks wich come from inside the shield will not be affected and will do damage like usual.
Make those big pets have MUCH better protections and some 100-150k HAM maybe, otherwise 1 jedi or rifleman come thru shield and kill it with 1 hit, then no point in having it.
Maybe no need for 100% dmg reduction, but make it different, in range form 50% to 95% i say, to make it more variety and give more stuff for crafters to sell, i mean some crafter maybe has more experimentation points and better recourses and he will be able to make better shield, somethign like that.
Make it to be controllable by higher LVL CH ONLY (like said above) , but its only controlling the pet itself. To make shield work, someone has to be on it, maybe 2-3 players, one is making shield work when hes at the shield itself on pet, somewhere there, and maybe add 1-2 some kind of mobile turrets on this pet to have sme small protection (make damage as usual energy and not very high, and controllable only by players, means they will have no auto-attack). So all in all it will take more than just one person to use this thing, but in big-scale pvp battles it will give good advantage to team wich has it, because snipers form long range will not be able to do any damage to players wich are under protection of shield (means they are closer to pet than 41m.
Think its all at moment, will post some mroe improvements on it i think later when got some more ideas for it.
But basicly it will add surely MUCH MORE fun at bigger pvp battles in-game, personally i would go CH for this thing to give my team such protection and stuff
(I posted this idea to Tiggs' post too
Cheers, waiting for your comments and feedback please
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