Creature Handler Archive
Thread: Creature Handler & Master Doctor Odd Combo or good mix?
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ThorgoDarkClaw
Sun Apr 04, 2004 2:27 pm
#1
I was wondering would doing a master ch along with say master doc be good mix? Well you could buff your pets send them in to help out the group and still buff the others and heal when needed. This might sound far fetched but think of sending a highlevel pet or two equal level pets in buffed and you could focus on the group and not have to worry much about the tanking pets.
Looking for thoughts on this feel free to share comments and so on. - Thanks -
Flexen
Sun Apr 04, 2004 3:03 pm
#2
Would be a great way to add a little dmg as a doctor while still being able to heal the group. Friend of mine went with this combo, his only complaint was a definate lack of dmg output, but if your wanting something to add a little spunk to a doctor it would work well.
Pluto9Moon
Sun Apr 04, 2004 4:15 pm
#3
As a logn time CH and a current Holo-Doctor, I will tell you you are better off just going CM. This is much more damage by far. You probably already have left over XP from med use and crafting. CH is a waste of time if you are only looking for damage output.
Now all that being said. You want to travel and see some sights. Love animals. CH might just be for you. DO NOT EXPECT GREAT THINGS FROM IT. As a CH/Doc you can do no real damage.
So there you have it. Damage versus Adventure. You pick one or the other. CH is adventurous but there is no damage advantage.
Dagrin
Mon Apr 05, 2004 3:10 am
#4
If you actually want to be a very group-friendly character. If being a Doc is your objective and you want to do more to help the group and manage the flow of combat. Then yes, CH is perfect to augment Doctor.
You handle the tanking, you keep the party alive, keeping your pets healthy is easy (ever try USING a stim E as master doc?). Basically you have total controll over the flow of combat (assuming the other party members are not morons).
The problem? You cannot solo. PERIOD. Ok, you can, but you'll be killing things well below what is worth you time.
As mentioned above though, CM/CH can be very effective. Now, you can't master both, since you have to choose I suggest you master CM. This will leave you enough points to fill 2 trees of CH. Max pet level 36 and assuing one of the two is management, the option to use 2 pets. If you can afford BE pets you can probably keep up with the average master CH that only uses captured pets. The fun part is getting to use CM to it's fullest. Poison and Disease your enemies and bring them to their knees,sure let the pets finish them off, but you know who did the work. Again you can controll the flow of combat, and with ranged and area stims keeping the group in good condition is a breeze. The flow of battle tends to run very smoothly. The best part? you can still solo.
Omegaplex
Tue Apr 06, 2004 12:17 am
#5
The reason I avoided that combination personally is because you're relegated to 100% support status. You're awesome in a group, but can't do anything by yourself. Zip. CH has been so nerfed into oblivion that we're more pet collectors than true classes -CHis nowa hobby, not a profession, anymore. So think carefully before you choose this. If you *ever* want to attack something yourself, avoid it. If you *ever* want to solo hunt, avoid it. If you *ever* want to end a fight within a half hour (sure, your pets may win eventually, with you constantly healing them, but it WILL take forever), avoid it.
If you're always grouped, and have a ton of high-damage dealers and no other doctors or CHs in the team, and can live with being completely at the mercy of the rest of the team for victory, than go ahead.
Wasn't my bag, personally 
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