Creature Handler Archive

Thread: Producer/DEVs: 1% may be MCH but it's still one of the most loved professions

PastorBob
Sun Nov 06, 2005 8:06 am
#1

Producer / DEV,

Do you remember the beginning of this game? I do. And nearly everyone I knew at least dabbled in CH. Even bounty hunters has graul maulers following them. There was a ton of CH. I don't feel it proper to post too much info about other games in an SWG forum, but I'm sure some of you have see the Hunters in another popular game. When that game started something like 65% of there population was Hunters. SWG number of pets and number of pet abilities is way more. SWG has an amazing CH and BE unique feature. It is one of the reasons I returned from other games. I have several accounts and the one I use the most has always been a CH. I love my pets. Have you thought about why there is only 1% CH now, when it was so popular in the beginning? There have been several changes to CH which has caused the community to move away from CH. However recently, pets were given a long list of abilities. And if I read correctly, the new planet has a quest to allow our pets up to L80. These were great changes for CH. Yet, I don't know anyone in my guild that had any idea that CH changed so nicely. When I explained it to a few of them, they were like "Nice, I always loved CH. I may consider going back to in now." There is an incredible interest in CH and pets. Making a decision on the current MCH %1, is making a discussion with only half the facts. The CH/BE combination in this game is one the most incredible things I've ever seen. I agree with alot of concepts outlined in the Producers letter, and I am excited about where this game is going. However, eliminating existing professions, especially this one, makes me very sad.


Corbantis - Cyclone (MCH)

Corbantis - Tyldak Riverbane (Was MCH until I created Cyclone, was planning on making this toon a BE)

Corbantis - GalaxyCop

Corbantis - Art-Vandeleigh (moved to Bria)


Bria - Rayak Wrathburn

Bria - Art-Vandeleigh

Bria - Pastor Bob (moved to Corbantis)

Bria - Tyldak Riverbane (moved to Corbantis)



The CHcomment from the FAQ:


"Why would you eliminate any of the existing professions?

Today our player professions by percent of masters is significantly skewed to the core combat professions as a very small proportion of our player (less than 1% of players) choose to master the professions of Bio Engineer or Creature Handler. For this reason, we are putting the focus where the majority of our players are putting their game-play investment -- on the core profession paths. However, there are some elements of these professions incorporated into several of the new professions. Players who were Bio Engineers will be interested in the new Trader or Medic professions as these two both incorporate some crafting abilities. These changes will reinvigorate the game world, bring the excitement of the movies alive in-game and put the player into a more active role."

jopenack
Sun Nov 06, 2005 8:16 am
#2

Ah you really should have looked around before you posted this, i'm sure in the first two pages here alone you will see evidence showing the 1% excuse was a lie and we have caught them with they're own stat sheets from two different sources.


Thiey are nothing but liars making excuses because they need to dumb down the game for ps3. My advice don't believe anything they tell you and if you plan to stay then pay monthly because sooner or later you'l realise what a bunch of disgusting liars the whole company and allits employees are.


The excuses of "I'm only the messenger or just following orders" don't apply when your swearing to your bosses lies. The whole company and all its employees deserve nothing, no consideration nor any respect.





SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
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