Creature Handler Archive

Thread: Does a +3 addintinol pets belt still work?

CoolDude7up
Sun Aug 14, 2005 10:05 pm
#1

Someone offered too trade me some ancient belt from the early times of SWG for one of two certain, rare loots. Would allow me too have up too 6 pets out(still combined level limit).



Anybody know if such a belt work's still or is it broken?

Message Edited by CoolDude7up on 08-14-2005 10:06 PM





Coldud Sevynup...
Bloodfin...
Make 7up yours...


P
Luxora
Sun Aug 14, 2005 10:12 pm
#2

Most likely broken. However, we CH's can only pray that it's not, and that such things could be acquired again someday...

Wishful thinking.

It's probably like the ancient, pre-CU BE'd pets that were like... Level: 1 (0) and have since been uncallable. It likely won't do anything at all, but that's just conjecture, until you actually try it.



Luxora Zsanu
[Loving the NGE]
"See this double-bladed lightsaber? You have until both ends are lit to stop your childish bickering."

"I don't care if you wasted hours and hours playing this game. Alpha classes suck. I'd rather succeed being equal with everyone else because it means that I won, not that my hours and hours of wasted life won."
- Makenshi
CoolDude7up
Sun Aug 14, 2005 10:23 pm
#3

Gonna have too get the person too let me borrow it real quick and test it I suppose.





Coldud Sevynup...
Bloodfin...
Make 7up yours...


P
Meuw
Mon Aug 15, 2005 3:15 am
#4






CoolDude7up wrote:
Gonna have too get the person too let me borrow it real quick and test it I suppose.





don't bother, it will not work.



------------------------------------------------------------------------------------
Recently tamed my first Bothan Bola Carbine(this pet actually works)
Bria-Meuw-retired MCH, MCM, MBH
Bria-Mackarel Joe-MAS, MT, MA
SioBabble
Mon Aug 15, 2005 8:26 am
#5






Meuw wrote:





CoolDude7up wrote:
Gonna have too get the person too let me borrow it real quick and test it I suppose.





don't bother, it will not work.




What Meuw said. These things have not worked since beta. The responsible thing for the person holding that belt is to destroy it, instead of trying to scam other players with a worthless skill enhancement.





Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


Redondo
Mon Aug 15, 2005 8:29 am
#6

or donate it to a museum on your server if you have one.



Prin Eckbo
Hall Monitor

LecheHombre
Mon Aug 15, 2005 8:30 am
#7

There you go, I like the museum idea. A bunch of pedestals with stuff like that belt, and my armor attachment of +23 to medical foraging on them.



0000101010110000000100111101011011011100
1110100101101110011110101100010000100000 Kitigruqe - Officer
1001110000010011001110111100100000101000
0100110101110101000011001110110100010010 Ikoro - Medic
0111111100000101111010011111011000101111
1111100101100100111101010011100110111010 Kylista - Spy
0010000011111011101010010000110101011011
Elder Creature Handler


Redondo
Mon Aug 15, 2005 8:35 am
#8






LecheHombre wrote:
There you go, I like the museum idea. A bunch of pedestals with stuff like that belt, and my armor attachment of +23 to medical foraging on them.




wow +23 to medical foraging!!! I bet you never had to harvest organic resources



Prin Eckbo
Hall Monitor

SioBabble
Mon Aug 15, 2005 8:39 am
#9






LecheHombre wrote:
There you go, I like the museum idea. A bunch of pedestals with stuff like that belt, and my armor attachment of +23 to medical foraging on them.





You know, in beta medical foraging actually worked, because you could medical forage enough stuff to make a StimA.


Of course, the other thing that beta had was that as you advanced in organic chem, you surrendered the ability to make the lower level meds, which was stupid beyond the dreams of Zippy the Pinhead.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


00over0
Mon Aug 15, 2005 8:43 am
#10






SioBabble wrote:






LecheHombre wrote:
There you go, I like the museum idea. A bunch of pedestals with stuff like that belt, and my armor attachment of +23 to medical foraging on them.





You know, in beta medical foraging actually worked, because you could medical forage enough stuff to make a StimA.


Of course, the other thing that beta had was that as you advanced in organic chem, you surrendered the ability to make the lower level meds, which was stupid beyond the dreams of Zippy the Pinhead.




Not unlike the current loss of lower-level skills when learningmore advanced versions.




-----
Etragahl (Former Jedi, Now SOE Slave)
Tal'Ira (Former Creature Handler, Now SOE Slave)

Dear SOE Developers, can I have some of what your smoking??
VoodooVelvet
Mon Aug 15, 2005 10:00 am
#11


I have a pair of wookie gloves That have +2 additional pets the skill dosent let u call any more then three at a time. Its so you can hold more pets in your data pad as alow levelch being able to hold two more pets was a big deal in my case +2. They worked till the first ch patch/nerf of the game then they broke or were turned off I put em on every now and then to test em last time I tryed em was after the cu ....nope still broken


Page 1 of 1
Previous Next