Creature Handler Archive

Thread: Publish notes on TC

Redondo
Mon Aug 15, 2005 9:54 am
#1

Clicky to notes.


Profession: Creature Handler



  • Pet Critical Damage (both the ability and Bio Engineered stat) will work correctly.
  • All triggered Pet Abilities will now have Action & Mind costs for the pet.
  • Ranged pet actions will now have the same Action / Mind costs as melee pet actions.
  • Pet Ability experience points will now carry over to next maturity level when completing a maturity level.
  • Creatures of the same species as a pet will no longer ignore the pet and only attack the master.
  • Creature Handlers will no longer occasionally receive double experience points when their pet is not in group with them.
  • Added the Train Pet command to the command browser (CTRL-A).
  • Pet Abilities now have unique buff / de-buff icons.
  • The pet command training window will automatically re-open once the pet learns the command.

Message Edited by Redondo on 08-15-2005 12:10 PM



Prin Eckbo
Hall Monitor

Redondo
Mon Aug 15, 2005 9:55 am
#2


ok fixed it

Message Edited by Redondo on 08-15-2005 12:11 PM



Prin Eckbo
Hall Monitor

Skadoink
Mon Aug 15, 2005 11:20 am
#3






Redondo wrote:

Clicky to notes.


Profession: Creature Handler



  • Pet Critical Damage (both the ability and Bio Engineered stat) will work correctly.
  • Pet Ability experience points will now carry over to next maturity level when completing a maturity level.
  • Added the Train Pet command to the command browser (CTRL-A).
  • The pet command training window will automatically re-open once the pet learns the command.



Nice. (particularly the last two.)





(FARSTAR) Bogaba - Armoursmith - nr Mos Eisley (WP 3796 -3716)
(INFINITY) Annaka - CH/Ranger
(CORBANTIS) Lyissan - Smuggler

All cancelled the minute NGE goes live.
greywheel
Mon Aug 15, 2005 11:33 am
#4


  • Added the Train Pet command to the command browser (CTRL-A).
  • Pet Abilities now have unique buff / de-buff icons.

  • This is most likely the train command that trains abilities to pets, not the radial train. So no big deal. It probably was waiting on a new icon like the buffs.


    Profession: Scout / Ranger



    • The restriction on placing a camp too close to a lair has been removed.

    I believe this willprove helpful.


    Vehicles



    • There is no longer a 15-45 second delay on calling vehicles.

    Okay, now can we address the pet call timers




    IGN - Iamjake
    Retired
    MCH MP MS on Bria
    PyroCommando
    Tue Aug 16, 2005 12:20 am
    #5






    greywheel wrote:


  • Added the Train Pet command to the command browser (CTRL-A).
  • Pet Abilities now have unique buff / de-buff icons.

  • This is most likely the train command that trains abilities to pets, not the radial train. So no big deal. It probably was waiting on a new icon like the buffs.


    Profession: Scout / Ranger



    • The restriction on placing a camp too close to a lair has been removed.

    I believe this willprove helpful.


    Vehicles



    • There is no longer a 15-45 second delay on calling vehicles.

    Okay, now can we address the pet call timers






    yay no more falling behind in the group when my bike wont call fast enough!



    nnnnnLIQUID SNAKE
    nnnnnJEDI PADAWAN
    nnnnnFORCE ASSISTED WARRIOR
    nnnnnWOOK

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