Creature Handler Archive

Thread: Master CH, whats the point,

Braxus1968
Wed May 19, 2004 4:54 pm
#1


I started the creature handler profession before the big nerf since reaching master I find myself slightly disapointed and unable to understand a few things


Master Creature handler : the ability to have three pets out at once great but way too much math involved and pretty much useless seeing as the most i can pull out is 2 at the most an thats only if there levels stay 70 or under combined, I can pull three lessers but only if i'm hunting on the lesser worlds like naboo where three lvl 23 female narglatche pretty much can take out any animal there but pulling the same three on Dathmir a BE somewhere is making a fortune off me in vitality packs and pet stims.


I read there reasoning behind the nerf people complaining about a master creature handler clearing dungeons solo. Oh what it's ok for a lone TKA, Commando, Fencer, etc , etc to walk in all alone an clear a dungeon out solo but god forbid if a master creature handler does it.


While i agree with the level limit I do feel however that that number should be increased slightly for the following reasons.


1. any pet trully worth it's weight, with worthy protections an damage is lvl 40 an up


2. seeing as one of the pride of master CH is to be able to have more than one pet out at a time since that is what some worked so hard to achieve it is biast to restrict that to a single level 68 pet or two say lvl 35 pets.


I'm not saying jump the max level to an unreasonable number to where 3 lvl 68 rancors can be out at one time but raise it some maybe from 70 to 100 seeing as the pets lvl's are cumulative.



Are there any non creature handler mounts that don't involve making a BE rich an having to over charge nonCH for a mount.


Why can't a master CH use ranged pet stims better yet why are there no ranged pet stims.


And i agree with whatI read in another thread, why are there no special quests for creature handlers or CH mission terminals?


This post may never bee seen by developers nor will it probably ever be regarded as important to that i really don't care I am just expressing my feelings on the matter, If I get flamed oh well but i have one last point to make.


SWG is not the only game i play with a tamer style profession and strangely enough Tamers/Creature Handlers get screwed over in both games. They are hard earned professions and some creature owners actually think more of there pets than mere Tanks and Cannon Fodder, which is why i dropped rifle to take up a combat skill that allowed me to be closer to my pets so i could heal them during combat, an thats another point.


Why doesn't being a master CH lower the timer on pet stim usage?
Tycalibur
Wed May 19, 2004 6:21 pm
#2

Your points are valid, your issues are notable. They are just some of what we've all been campaigning for on these forums, trying to get our voices heard. Check out some of the ongoing threads at the top of the page, too, particularly Vert's 'Making CH Competitive' thread.







Tycalibur Bakado -- Master Rifleman/Master Creature Handler
Student of the Force - RotJ
Naritus Server
Tycalibur Haruhara -- MCH/MBH
High Council Member, Galactic CH Guild
Radiant Server
Page 1 of 1
Previous Next