Creature Handler Archive
Thread: Confused about what was posted in regards to CH and the CU...
"Creature Handler
Primary Role: Pet Handler
Secondary Role: Versatility
Offense: N/A (Defined by Pet)
Defense: N/A (Defined by Pet)
Crowd Control: N/A (Defined by Pet)
Creature Handlers are the ultimate in combat versatility. While they have no innate combat capabilities of their own they are able to fulfill almost any needed role as long as they have a pet with the necessary abilities."
A little confused here... Does this mean that we no longer will be able to have TKM as our offensive capabilty? Does this mean now that the only weapon we can use is our pets?
"Professions and Variety
These changes to the combat professions provide a much better role definition for each of the combat professions. Group and solo play are both enhanced by enriching the professions with these new ability assignments and most importantly, these changes make "profession stacking" a strong game challenge. Profession mixing is an exciting choice that players can use to personalize their characters and make them more unique and effective in combat."
The above statement is what makes what was said about CHs confusing.Are we or aren't we going to be able to have say TKM in our templates after the CU goes live?
If you're a Rifleman/CH or a TKM/CH or whatever, you can also use those skills. It will be very much the same as you see on Live currently in that respect.
Message Edited by jopenack on 03-30-2005 01:41 PM
Ko-aIri wrote:
All this is saying is that your role as a CH is defined by what pet you use. If you use a tank pet, you can tank with it. If you use a damage-dealer pet or a state-dealer pet, you fulfill that role. Assuming you have the proper pet, you can fit any role your group requires (in theory).
Hmm.... let's try this again (without getting deleted)
What Ko-alri says is very interesting. Every CH should pay attention here.
The part that is missing is where we're going to get these various pets to fill these roles...... Hmm... where is that nugget of info in their docs? I can't seem to find it for some reason.... I wonder why.....