Creature Handler Archive
Thread: Questions from a potential CH Dabbler
No I believe 10 is too weak, and that non-ch should be able to control up to level 15 with another Master combat template.... but heysome people dont think that its fair...
Halorin0009 wrote:
Hello,
I'm trying to make a concept character that has these three things going for him:
1) Master Smuggler
2) Proficient in Teras Kasi
3) Has a trusty Feline pet that always help him fight.
My questionsare these, is a combat level of 10 that's given to non-CH's enough to make the pet relatively effective in high level combat? And if not, what would be the lowest level that would justify use in high level combat? If I could find a Master CH, BE, or combination of the two to train and name this creature to fighting specificationin terms of special abilities, how much of CH would I myself need to learn to be able to control it?
With a tentative template I'm working with, I could Master Smuggler, go 0414 with Teras Kasi, and do 4040 for CH. This way, it says my max pet would be 36. Would a creature of that level be feasible in high level combat with my combat ability in consideration?
Another question I have is, could I control the size of the pet? I haven't had a CH in a long time (3 months after release), so I was wondering if there was a way to keep a pet at only waist height. I remembered pets like wrixes getting twice my player's size and I'd rather not have an oversized pet.
Thank you for any answers!
-Ranne
With 4040 in CH, you can get up to CL 36 I believe. These are capable of doing a bit more damage, although even as a TKA you will probably outdamage them.
A low level pet is going to be best used to deliver triggered specials such as Stun, Intimidate, Blind, Knockdown, Armor Break and Snare. A higher level pet could do these and get some innate abilities such as Marring Storm that increases their damage. For convenience or your pet's survivability there are other specials you may want to consider. Go to this thread, the second section on special abilities specifically.
BE pets are an additional option to consider. They get one less ability slot and do not come with a possible free ability, however they attack at twice the speed. There are some other nuances, but the main trade-off is between ability slots for wild pets and speed and customization for BE pets.
Given all that, more direct answers to your questions:
1) The CL of pet usefulness really depends what you are looking for. Higher is going to be better on damage and be more versatile once fully trained and leveled. Lower can still be good for state effects. All grouped pets get a level boost like any other player.
2) I find a CL 36 pet can be used to good effect. With grouping, almost anything should provide some benefit. Whether it is enough or not you would have to see for yourself.
3) There is no way to control pet size, unfortunately. As it gains experience, it will grow to adult size. BE pets are based on a 'natural' size and a lot of them are coming out very small or very large for their CL. It may be possible to get a gurreck or something else that remains relatively small at CL 36. You would need to ask a BE about this.
Message Edited by Seiryuu on 08-31-2005 11:21 PM
Thank you very much!
I did some mucking around with a template program and I figured that I'd be better off with 0044, since the Special Attack commands aren't all that necassary if I'm able to find a Master CH to train it special attacks that I don't have (which I have). And if BE pets attack twice as fast, that will only be better for me. I don't want the pet to be the main source of damage, but I am looking for it to be enough to justify not having enough slots to reach 76. I figure with some skill, the abilities that I'd gain out of Smuggling, Teras Kasi, and the pet's special attacks/debuffs, I should be a pretty formidable force.
And about the size, I'll look into it. Concept is really important to me, and having a pet twice the size of my character would really ruin things for me. ![]()
You could train him with aggression 3 and he would be able to tank while you deal all the damage.