Creature Handler Archive
Thread: Creature Handler / Bounty Hunter
Catch 3 Malklocs on Dathomir. Fully grown, those things are huge. Put them into a formation and set them on the Jedi. Because of the 3 large bodies, they block his view, making it harder for him to initially target or follow you. Since Malklocs are Lv. 22, you can pull all 3 out at once.
Message Edited by Tycho238 on 02-02-2005 07:19 PM
Robren911 wrote:
I was wondering if anyone has tried the combination of Bounty Hunter/ Creature Handler? It would seem having a stable of extra pets and a droid would give you a great advantage and the template leaves enough room to master both. Any ideas?
I'm actually a BH/MCH. I'm just at 3-0-2-4 in BH and use it mainly for the LLC and Scatter Pistol as most creatures have a vulnerability to Electricity or Acid. I mainly just PvE and have the Investigation line only so I can let jedi friends know that I see them on the terminals. I thought that a good team to use against a jedi would be 3 Mountain Dewbacks (CL20) since they have KD and Dizzy Specials. You would have to be quick and little lucky.
My full template
- Master Creature Handler
- 3-0-2-4 Bounty Hunter
- 2-0-0-0 Medic
- Novice Rifleman
With the range of weapons I have (T21, Scatter, LLC, FWG5,Bomb Bots, etc...) there's not alot I can't handle. Eventually I will drop to 0-0-0-0 in Medic to get 3-0-4-4 in BH.
- Ivoe
Robren911 wrote:
I was wondering if anyone has tried the combination of Bounty Hunter/ Creature Handler? It would seem having a stable of extra pets and a droid would give you a great advantage and the template leaves enough room to master both. Any ideas?
I'm a Master BH/CH 4-2-0-3, and that gives me the ability to use up to level-35 pets. It's a fantastic PvE template, but unless you go with a melee BH template, you're pretty much SOL in the current state of the game when hunting Jedi no matter what you do. At least, any Jedi with good Saber Block skills, until we're given some sort of counter for it.
Best I can come up with at this point is a pet with a good Intimidate special. Strong Poison would be handy if it worked on command, but since it doesn't, the next-best special would be Stun. That will keep a Paddie from using his Feign Death trick, and make it easier to get a knockdown/dizzy shot to stick.
Iakimo wrote:
Robren911 wrote:
I was wondering if anyone has tried the combination of Bounty Hunter/ Creature Handler? It would seem having a stable of extra pets and a droid would give you a great advantage and the template leaves enough room to master both. Any ideas?
I'm a Master BH/CH 4-2-0-3, and that gives me the ability to use up to level-35 pets. It's a fantastic PvE template, but unless you go with a melee BH template, you're pretty much SOL in the current state of the game when hunting Jedi no matter what you do. At least, any Jedi with good Saber Block skills, until we're given some sort of counter for it.
Best I can come up with at this point is a pet with a good Intimidate special. Strong Poison would be handy if it worked on command, but since it doesn't, the next-best special would be Stun. That will keep a Paddie from using his Feign Death trick, and make it easier to get a knockdown/dizzy shot to stick.
Message Edited by Joker9125 on 02-04-2005 10:42 AM