Creature Handler Archive

Thread: Why CH was fun, why it's not as fun now, and things that could be changed to hopefully make it fun

QAGamer
Wed Oct 06, 2004 9:32 am
#1

Hi all

Well I am a CH 4444 and TK 3333 as well as some medic skills. I tried to focus on CH though because when I first was getting into the proffession I thought it was really fun. Unfortunately at this point creatures/creature handling is at a point where there is basically no point to playing as one. I mean When I am buffed I can easily solo any kind of rancor including bull rancors. That does not make much sense to me. Star Wars always had fantastic creatures that were supposed to be very difficult to kill and now I can basically solo an enemy in the game other than krayts and thing of that nature. Also I loved ch because it was fun finding rare pets and taming them. For example when I got my arachne webmaster it was awesome because he was rare, he had good stats, and was a good pet. Now when I see a webmaster baby I don't even look twice they are basically worthless. There is no sense in taking a pet around with me when I can murder everything when I am buffed. Now I do agree that at one point CH's were too uber, however I think small things can be changed to make it better.


1. Unnerf creatures for two reason first the game is too easy second it makes finding rare pets not fun. Who cares if I find a very rare pet when it is worthless to me?


2. I don't mind the level cap. Having three webmasters out would be a bit excessive. However, give back medium armor and good stats. I would not mind having only one pet out if it was worth my while to do so.


3. Make a couple new creatures or make previously untameable species tameable but with balance in mind.


I don't think any CH here wants to be super uber or anything but I do think that it should be a little more fair. I mean my pets cannot last a second against anyone in pvp even high level ones. CH has virtually been rendered worthless. With a few stat changes/hotfix you could make the CH profession really fun again.


Anyways these are just suggestions and hopefully can be implemented at some point. Any other ideas?
DaBudo2
Wed Oct 06, 2004 10:16 am
#2

Good ideas. Check out the thread Creature Handler Issue/Request List stickied at top of forum. It hasall kinds of ideas on ways we think CH could be made more fun/better.



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Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. G. Marx

Pickaroon - MCH, Master Pistoleer, Elder Geek
BOTHEN! WOOHOO!
Tstorm
Wed Oct 06, 2004 11:06 am
#3



QAGamer wrote:
Anyways these are just suggestions and hopefully can be implemented at some point. Any other ideas?





Some good constructive critisism.

As DaBudo2 mentioned, the stickied issues list is full of ideas and hopefully you'll find yourself nodding your head in agreement to most of the things there (I know I do when I read through it).

I am keeping my fingers crossed that after the JTL release we'll start hearing more from the Devs with their plans for the future. We know the "combat rebalance" is the next big target, but after that we don't have too much information.
FirebreathXIIII
Wed Oct 06, 2004 11:25 am
#4


Yesterday, I soloed my first Kimogila.

I am pistoleer 0021.

It took me 13 minutes to kill it for nearly no XP.


Now, take my Clvl40 kimogila, and it takes 2 minutes top for a player to grind it...

That's with half the HAM...

...

right.

I'm kinda tired of Diet Pets©.


But, I still think that CH is real fun nonetheless.



-=-=-=-=-=-=-=-=-=
"What do you mean, Combat Revamp hasn't happened? CH got it! 6 months before everyone else! Now, we are waiting for the other professions to get revamped as well! We're in advance on out time, man!"
Tstorm
Wed Oct 06, 2004 11:56 am
#5



FirebreathXIIII wrote:
Yesterday, I soloed my first Kimogila.
I am pistoleer 0021.
It took me 13 minutes to kill it for nearly no XP.
Now, take my Clvl40 kimogila, and it takes 2 minutes top for a player to grind it...
That's with half the HAM...
...
right.
I'm kinda tired of Diet Pets©.
But, I still think that CH is real fun nonetheless.





Diet Pets? All the taste and half the calories?

I know what you mean though -- I have a Master Fencer on one server and a MCH (with some minor Pistoleer skills) on the other and it's like night and day in combat. With my MCH I can handle most opponents (preferrably 1:1 as heaven forbid I get aggro!), but it is definitely slower.

Hopefully the combat rebalance will address this. Either CH is unbalanced or the other combat professions are. As some combat professions can easily tear through rancors, I tend to believe it's the other combat professions are unbalanced.
KirmorOrion
Wed Oct 06, 2004 2:20 pm
#6

No look, will you people stop suggesting things like this? We all know the problem is not CH, it's Doctor buffs and kinetic resistance armor. When I was grinding my Bounty Hunter, the best thing I could of ever had in my datapad was a good powerful creature. hence the reason I had CH skills as a BH since I would always call out my pet to tank.


These days, you can get a doctor buff and 80% kinetic resistance armor and tank as a Rifleman (Which is what I did for my master Rifleman character) which makes pets not useless since it's fast to tank yourself than always having to call out a pet to tank for you.


In PVP pets are useless since EVERYONE PVPs with 80% kinetic resistance armor, thus making every single pet useless.


Wait for the combat balance... you'll see, once the combat balance arrives, pets will be back for sure.


... or convince SOE to add a whole bunch of new stuff NOW, then once the combat balance arrives CH will become too uber and overpowered they will have to nerf it (again) and bla bla bla... you know the story if you were playing SWG back when CH was an uber profession.
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