Creature Handler Archive

Thread: Pets quit running

GreenStok
Fri Feb 20, 2004 7:58 am
#1

I was in a situation yesterday that my pets ran like crazy before and don't now. Not very much anyway.


It is obvious that dev wants the pets to run some. The amount it happened yesterday was manageable.


Distance is still an issue though. I called my brakeset and walked out of a house, turned around and chose /mount. Too far away. OK, that is stupid.


Later, I set up camp, call my bike, go to store my droid and he is under my bike. I can not select him.. so I move and look down and he is still under the bike AAAAHHHH!. Finally I invited him in the group and stored him through the select in top left. OK, thatis stupid.


I guess I could have stored him through the data pad, but it is still broke.



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GreenStok, Master Bio Engineer, proprieter of Green Acres
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ErrikksonFLask
Fri Feb 20, 2004 8:28 am
#2

I noticed my pets were again fighting like brave pets defending their master again last night.


BRAVO






:::Errikkson Flask:::
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Shaylin
Fri Feb 20, 2004 9:41 am
#3

Ooooh this is very encouraging to me!


I will have to see if I can find the time to play today and try it out, thanks for the heads up.



Cressida


jexra
Fri Feb 20, 2004 11:16 am
#4

My razor cats ate still running like mad and my rancor as well.


Cats are cl 34 and cl 36

rancor is cl 44


Was fighting voritor stalkers they ran everytime. Only way I could stop the running was to KD them and draw all the aggro to myself.



Aspile member and all around (word describing a female k9)
*points finger away from herself* Avada Kadavra!!
Manchmal mag ich wie ein Huhn gackern! (german-Sometimes I like to cluck like a chicken!)
¡Su madre era un hampster y sus olores del padre de bayas del saúco! (Her mother was a hampster and your father smells like berries of the elder)
Mangez chez Joes. (eat at Joes)
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Trellentor
Fri Feb 20, 2004 11:24 am
#5


The size of your pet seems to make a difference.


If i use my BE lvl 25 Graul againstsmall sized animals (Boar wolf for example)it invariably runs all over the planet. Use it against a Fambaa or Bolle bol and it tends to stand its ground. The reverse is true for my Merek, which will run from large creatures but go toe to toe with anything of a comparitive size.


Ive come to the conclusion that size DOES matter hehe.



Trell
/Master Heavy Swordsman/Novice Doctor
Chimaera Galaxy
Loony Toons
SioBabble
Fri Feb 20, 2004 11:37 am
#6

Nope.


My dewback was running when engaged with Arafarthu savages last night N of Doaba Guerfel.


Furthermore, he was still storing to the datapad at random, and also running back to the LAST place he fought, hundreds of meters away, when a static ragtag spawn aggroed on me and was quickly killed off. Couldn't hit the "follow me" button fast enough to stop him from running off.


There are basic problems with pet pathing and AI that have been present since beta and have only been exacerbated by publish 6.


I am at the end of my rope with the persistent bugginess of this game. Then the meatlumps decided that they will implement the 30 second timer. I will kiss this badly flawed but potenitally great game off at that point. I've had it with the open sneering by TH, the condensation and inattention to detail by the devs, and the puremercenary spirt of SOE. Money is all they love, and so I'm not going to give them any of it.






Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


ArmAvan
Fri Feb 20, 2004 12:06 pm
#7

Don't know about fighting, but my pets don't stand inside me now. I'm certain it was the same problem; the engage/interact distance had been set to 0 m for some reason.



Arm Avan'kaa,
Bio-Engineer 3 2 4 4:
Master Creature Handler:
Carbineer 0 0 3 1
Luscidity
Fri Feb 20, 2004 12:16 pm
#8

My Cats are still running like be baby's My Rancor also.. ARg this sucks....



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MrHawat
Fri Feb 20, 2004 12:28 pm
#9

I wonder if this is galaxy related. I played a little last night on Chilastra and my pets were back to behaving normally. They did not stand on top of me and the two or three lairs I did nothing ran. The only MOB running was the normal about to die stuff. I wonder if they are fooling with some testing on some of live servers and not others. Some people on other servers see this while others another see no change. If I remember correctly, right after the patch Vert said the he did not see the running on TC. It could be they are testing in the live code because they can not duplicate the problem in the test code.

MrHawat
Fri Feb 20, 2004 12:29 pm
#10


I wonder if this is galaxy related. I played a little last night on Chilastra and my pets were back to behaving normally. They did not stand on top of me and the two or three lairs I did nothing ran. The only MOB running was the normal about to die stuff. I wonder if they are fooling with some testing on some of live servers and not others. Some people on other servers see this while others another see no change. If I remember correctly, right after the patch Vert said the he did not see the running on TC. It could be they are testing in the live code because they can not duplicate the problem in the test code.

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