Creature Handler Archive
Thread: Bug? Help please!
BE pets are creatures that are genetically modified and made by Bio Engineers. They go out into the field and sample DNA from natural creatures. They use this to craft BE pets. They are able to alter stats on it like the different resistances etc. BE pets usually have far better HAM and stats then their wild counterparts. They get sold as deeds (similar to vehicle deeds) and you can buy them either at the bazaar or at a vendor. You tame them from the deed and it then appears as a baby in your dadapad.
I always have one of these in my dadatpad as they make fairly good tanks because of their high HAM. But nothing beats the thrill of going out, finding a baby, and taming it. It just feels so much more real
BE pets, as mentioned, are bio-engineered pets and are what you see stored in buildings. Actually, they are only deeds and are not pets, they can't be commanded to do anything until they are tamed/trained by a CH. After that, they can't be left in buildings unless you call them and leave them there, which is only short term.
I think the bug you noticed had to do with servers; I noticed my pets were kind of 'dumb' for a while last nite, not listening very well or having to repeat the same command over and over.
Oh, dang it! This means that I have to advance further as a ch to be able to have more pets! The horror!
Just to clarify things, what happeneds when your mount goes disobidient? You can't mount it?