Creature Handler Archive
Thread: Is this an iontressting pet for a MCH.
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2ndSun
Tue Sep 21, 2004 11:46 am
#1
Hi CH's
Is was wondering if you would buy a pet with the following characateristics:
Razor Cat
CL: 69
H:13709
A:13045
M:12184
Armor: Light
Kin R: 42
Ene R:56
Bla R: V
Hea R: 94
Cold R: 94
Ele R: 94
Aci R: V
Stun R: V
LigS R: V
Att Sp: 1.98
To Hit: 0.44
Damage: 520-530
Sp A1: Dizzy Strike
Sp A2: Dizzy Strike
Range Att: No
I am not selling it yet thats why I found it acceptable to place it in this forum. When I do sell it I will place it in the Galaxy trade forum but first I want to know if CH's are intrseted in such a pet.
Gyorgy
Tue Sep 21, 2004 11:55 am
#2
It's a good pet overall. Just the kin res of 42 is a bit low for my taste.
theorb22
Wed Sep 22, 2004 12:20 am
#4
i'd buy it. im sure someone else on your server would buy it too.
2ndSun
Wed Sep 22, 2004 3:16 am
#5
"the double dizzy strike is pretty cute."
Yes but I am afraid not very usefull I have to work on that one. And I will try to get Kenetic up.
Hope to bother you all soon with a better specie.
MrHawat
Wed Sep 22, 2004 5:37 am
#6
Most MCH do not do PVP because the pets are too easy to take out. The high resists to things like heat and electricity are not very useful to me. I want AR1, 60% kin, and high HAM. Also, the double specials are not helpful. I would like a posture change special along with the dizzy.
Llandros
Wed Sep 22, 2004 5:57 am
#7
as with some others personalyl i woudlnt buy this pet, im a wild pet fanatic and so the space ill have got be pets (even at master) is going to be 1-2slots at best (depending on the rares ive caught this may well be zero) so if i was going for a be pet itwoudl have to be the ultimate tanking pet for hunting, and i typically hunt critters so armour and 60% kinetic are must have stats, hams are niceon it though as are a lot of the other stats, but double dizzy is almost useless as dizzy doesnt do anytihng witohut a posture down/knockdown to combine with it
Flygbaronen
Wed Sep 22, 2004 7:09 am
#8
It looks OK in my opinion, but as stated above the Kin. Res. is a bit on the low side. Armor: Light & 60% Kin. Res. is reallyt the way to go PvE. And another thing, I've found it extremely useful to pull 2 masterfully BE'd pets instead of just one.
Among my favorites in my datapad are a lvl. 37 Gurrcat (Armor: Light, Kin. Res. 60% etc. Damage 420-440 with Crippling Strike & Knockdown) & a lvl. 33 Razor Cat (Armor: Light, Kin. Res. 60% etc. Damage 320-330 with Blinding Strike & Intimidation) which both tank exceptionally well & dish out lots of damage on their own, all the while I pummel my prey from afar with my pistols.
Not only are they strong but fast & agile aswell. Pulling a Rancor or 2 might look cool & all, but such creatures are generally too slow for some enemies & easily outrun. Many may have bare a grudge against using BE'd pets but in terms of finding suitable companions for combat I often prefer such.
Among my favorites in my datapad are a lvl. 37 Gurrcat (Armor: Light, Kin. Res. 60% etc. Damage 420-440 with Crippling Strike & Knockdown) & a lvl. 33 Razor Cat (Armor: Light, Kin. Res. 60% etc. Damage 320-330 with Blinding Strike & Intimidation) which both tank exceptionally well & dish out lots of damage on their own, all the while I pummel my prey from afar with my pistols.
Not only are they strong but fast & agile aswell. Pulling a Rancor or 2 might look cool & all, but such creatures are generally too slow for some enemies & easily outrun. Many may have bare a grudge against using BE'd pets but in terms of finding suitable companions for combat I often prefer such.
TheGreatDeathWorm
Wed Sep 22, 2004 10:29 pm
#9
Im a MCH and don't even use pets for combat let alone for PvP, however something that I would actually use in pvp would be a pet that was:
cl 65-70 (im at the force village and should be able to use this with my added survival skills)
500+ damage
11000 ham+
Kinetic: 60+
Blast: 60-80+
Stun: 60 -80+
Lightsaber: 90+ <--- j/k
Would be nice though.
Specials:
Strong Disease
Strong Disease
Most of the poisons are weak, and dont hurt the buffs. But giving them wounds does.
My kimo has Dizzy and KD as specials, although he will never KD on command.
So look for those stats, if you get something close to those, then post away. Good luck trying to get dna, I would suggest Enraged rancor Dna for some of it.
Peace,
-The Death Worm
cl 65-70 (im at the force village and should be able to use this with my added survival skills)
500+ damage
11000 ham+
Kinetic: 60+
Blast: 60-80+
Stun: 60 -80+
Lightsaber: 90+ <--- j/k
Specials:
Strong Disease
Strong Disease
Most of the poisons are weak, and dont hurt the buffs. But giving them wounds does.
My kimo has Dizzy and KD as specials, although he will never KD on command.
So look for those stats, if you get something close to those, then post away. Good luck trying to get dna, I would suggest Enraged rancor Dna for some of it.
Peace,
-The Death Worm
lammergeier
Thu Sep 23, 2004 1:31 am
#10
TheGreatDeathWorm wrote:Im a MCH and don't even use pets for combat let alone for PvP, however something that I would actually use in pvp would be a pet that was:
cl 65-70 (im at the force village and should be able to use this with my added survival skills)
500+ damage
11000 ham+
Kinetic: 60+
Blast: 60-80+
Stun: 60 -80+
Lightsaber: 90+ <--- j/kWould be nice though.
Specials:
Strong Disease
Strong Disease
Most of the poisons are weak, and dont hurt the buffs. But giving them wounds does.
My kimo has Dizzy and KD as specials, although he will never KD on command.
So look for those stats, if you get something close to those, then post away. Good luck trying to get dna, I would suggest Enraged rancor Dna for some of it.
Peace,
-The Death Worm
you can use a CL70 aggro skin clone if: you're a wookiee, or if you've got taming clothes. CL71+ is a bust.
health and action are important, but you can drop some of the mind required with a simple /tellpet follow; /tellpet trick1; /tellpet trick2; /tellpet attack hotkey.
kinetic resist on clones is CAPPED at 60%.
AR2 would require at least 1000 fortitude (I've seen it at 103% success on physique), which isn't likely to happen... so AR1 is the de facto cap on armor.
I never miss the opportunity to throw intim on a clone, if I'm able.
and enraged rancors, CL89, are above the apparent cap on DNA sampling, which seems to be CL75.
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