Creature Handler Archive
Thread: A PvP function for MCH's!
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KzinKiller
Thu Jun 17, 2004 5:15 pm
#1
Heh, I've been trying a new MCH tactic on Tarquinas .... it's sort of reverse-gtef'ing in part ...
I stay covert in the area where I think combat is likely (major city, etc.) ... I'm mounted on my trusty Mule (CL 26 BE'd Brackaset) with my winged companion Flapper (Sulphur Pool Mynok) flying behind.
When I see an overt Combat Medic of the opposing faction, I set Flapper to following the CM, and I ride along on the Mule to keep them within semi-decent visual range. When combat erupts, I make sure to let friendly forces know that the CM is under the Mynok ... makes it really easy to find them when they run around, and gives the Riflemen a good aiming point when trying to bring down the CM first.
Covert CH's can make really excellent Scouts for their combat teams.
Er, yes, this should be something Scouts can do ... lol, go figure ...
sujediper
Thu Jun 17, 2004 5:34 pm
#2
You know that is something i have never really thought about. you could also set the mynock to attack when the ch is almost dead letting the others return to fighting others and confusing the heck out of the cm lol
KzinKiller
Thu Jun 17, 2004 6:19 pm
#3
Except you have to go Overt to command the mynok to attack, and that's not always very easily done.
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