Creature Handler Archive
Thread: My Sandbox Suggestions, please critique and add yours.
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Pluto9Moon
Thu Oct 28, 2004 5:36 pm
#1
Realizing I will never make the Sandbox Alpha, I have come to the conclusion that I would still like to help.
My wishlist for the Sandbox is as follows
/tellpet specials be placed in the CH Skill tree like embolden and enrage. They should no longer be trained commands but commands that make progressing in CH mean something.
Specials need fixed. They were an important part of our Revamp.
Damage is not much of a problem if one considers the use of a second profession. However, we CH are not opposed to a whip, control device, chair, or cattle prod being equipped if it means the damage reflects the amount of Skill Points we spend. Meaning that a CH who is forced to hold something in order to command his pets would do greater damge since they could not arm a pistol.
jopenack
Thu Oct 28, 2004 5:52 pm
#2
If as Th said we shall be considered a combat profession then yes we would need commands in the skill tree boxes to refect this, true specials that work
Although its hard to guess what they have already in mind for us I would just like to remind people posting here (If you dont mind Pluto lol) that the sandbox is for the combat upgrade and if we all can try not to stray too far from the topic at hand lol no insult to anyone but many times these threads turn into a wish list for everything and the alpha testing may be just that testing. so our sandbox people may not be able to have they're wishes granted
:-) seems to be some good news flowing, and red names galore lol
Pluto9Moon
Thu Oct 28, 2004 5:54 pm
#3
LOL. I had that impulse but could only come up with those few suggestions that really seem combat related.
jopenack
Thu Oct 28, 2004 5:57 pm
#4
lol same thing happened to me
blasted world series has me sleep deprived lol but im from Boston so its all good here ;-)
jopenack
Fri Oct 29, 2004 6:30 am
#5
I think creature stats is something that might be looked at and watched during the combat upgrade, tamable or not if creatures are going to be upgraded/balanced then who better than a CH to test and respond to the devs.
I'm not saying creatures will have anything done to them lol its just something to consider if it does happen
Message Edited by jopenack on 10-29-2004 09:32 AM
Greggthegrmreapr
Fri Oct 29, 2004 6:42 am
#6
All creatures CL 70 and under should be taimable. THis would give us more options of what pets to use in what situations. if you don't want them tamed, make them above CL 70.
Logansplatz
Fri Oct 29, 2004 7:17 am
#7
I would realy like to see a form of /taunt givin to my pets to me it would be better then adjusting damage when im dead my pet dps seems unimportant to me. An aoe taunt wouldnt make me godlike but im sure i could cover the job while he/she was on vacation
My pets do well in front of single target high end mobs ,there tanking abilities are top notch, i see my nitch in a group as supplying the main tank , of course the changes made to ch realycut downmy function , i mean when you go to the nightsister static areayour not going to see many ch's out there ,ide like to have my job back , honestly........
Where i stand is, let my pets be better tanks then any player
Give me agro control thats unmatched to do the job make me viable
Some form of aoe damage/taunt has to be ingame for ch
this is the biggy and i pray for this one all the time,put in somehigh end mobs that only a ch can tank, i think this is the most important thing they can do for me ,
I know its kinda lame to only list one functionfor anentire class , to be realistic you should probably have more , but 1 is better then none.
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