Creature Handler Archive

Thread: BE pet regen nerfed in pub 21?

OfficerDibble
Thu Aug 04, 2005 7:57 am
#1


(also posted in BE forums)


I've been paying particular attention to regeneration recently and before publish 21 I was seeing regen rates of roughly 40 health per second in a BE pet with 670 regen and around 36 health/sec for 300 regen. In contrast to this, wild pets regenerate ataround 75health/sec for a level 70, 50 health/sec for a level 50 and so on.


After publish 21, wild pets still regenerate at the same rate, but BE pets regenerate much much slower now. 670 regen gives only 19 health/sec now and 300 gives only 11 health/sec.


You might think, so what? BE pets never had good regen anyway, but consider this... typically in combat a lvl 70 pet will take about 200 damage every 2 secs in combat. Thats 100 dps to the pet. A wild pet regenerates about 70 dps of that meaning wild pets only take 30dps damage. Before publish 21 a BE pet would regenerate about 35-40 dps of the damage thus they took about 60-65 dps damage in combat (but since they attack twice as fast as wild pets this evened out, they take twice as much damage but they also did twice as much damage). Now however a BE pet regenerates at most about 10-20 dps of that damage, meaning they now take 80-90 dps in combat.


If you followed all that it means that BE pets now take about 30-50% more *effecive* damage in combat than they used to, (and a whopping 160-200% more damage than wild pets). On top of this it means HUGE down times waiting for BE pets to regenerate their health after a fight, if you don't have medic skills.


I could be wrong on this. I'm assuming health regenerates at the same rate in combat as it does out of combat. It might just be a bug or the regeneration rates might improve as the pets level up, but my wild pets haven't been leveled up at all and they still have the same high health regen as they did before.


Has anyone else noticed their BE pets perform worse than they did? Particularly those with low regen stats? Do you have much longer down times?
Atlantiss
Thu Aug 04, 2005 8:01 am
#2

Yeppers, I have noticed regen rates are rather poor following this publish and i'm using a newly tamed critter too.
I'm gonna burn though loads of stims unless this is fixed.
Assuming its not intended, if it is, !!!!!!!!!!!!

Message Edited by Atlantiss on 08-04-2005 04:02 PM



ATLANTISS
ElderCreatureHandler
PsychopathicCommando

Drashk
Thu Aug 04, 2005 8:02 am
#3

Two words....


Beastly Constitution


I'm guessing that its not a nerf, but rather an Ability that isn't working as intended and has effected BE regeneration in some manner. According to the info on Beastly Consitution, it should improve the Regen rate on a pet. Majority of the Abilites that I have seen, that are supposed to increase a stat such as Armor Effectiveness, To Hit, Critical Hit, etc, are not functioning properly.







Making SWG more Star Warsy. One droid at a time.
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