Creature Handler Archive
Thread: Help please!!
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mintas
Wed Jun 30, 2004 2:01 pm
#1
Hey guys and gals,
Had a question and could find the answeres in the forums, so I will post it here. When publish 10 comes out will my main get credit for the professions mastered or will I have to do the padawan trials again. Just FYI, I have done 28 profs and already unlocked. Thanx for any help in advance.
Mintas Friesh
CritterControl
Thu Aug 04, 2005 8:56 am
#2
i just got a pet with the hamstring attack ability on it and have got enough exp to learn lvl 1. my question is does the pet then learn lvl 2 and 3? or do i need to find a animal with lvl 2 or lvl 3 as an innate ability as soon as its tamed? plz help. i dont want to delete it if i have to keep grinding to get higher lvls
Drashk
Thu Aug 04, 2005 9:01 am
#4
Might I suggest reading a certain sticky that has some information on this subject....
Galacium
Thu Aug 04, 2005 9:01 am
#5
I'd advise you read over all the threads detailing what people discovered, but I'll give you a heads up.
Abbilities don't upgrade, to get the higher level versions you need to find pets that have them. It seems although is not confirmed that higher level pets are likely to have the higher level versions of the abbilities.
CritterControl
Thu Aug 04, 2005 9:02 am
#6
ok thank you
....and yes i read the sticky and it says nothing about this
Drashk
Thu Aug 04, 2005 9:05 am
#7
From the Sticky.
In order to /train a pet a new ability, you must first possess the ability, as described above. You will also need to bring the maturity levels up on the pet, so that you have Trainable Ability Slots and Training Points.
When all of this is done, the /train'ing process if very simple. Target your pet and give the /train command. This will bring up a menu (link listed above) that lists all of the Abilities that you can /train the pet. Abilites that the pet already possesses will not be displayed.
At this point, you will only be able to teach your pet L1 Abilities, unless your pet already has an L1 Ability from being /train'd by another CH or by having the Ability when it was tamed. Once you select the Ability, the number of Training Points required for the Ability will be deducted from the pets current total. 1 Trainable Ability slot will also be deducted from your pets current total.
In order to train L2 and L3 Abilities, your pet must possess the corresponding previous level of the Ability. This means that in order to /train a L2 Ability, the pet must have the L1 Ability. In order to /train a L3 Ability, your pet must have the L2 Ability. Each Abilty will cost your pet 1 Trainable Ability Slot. So, in order to /train a pet with an L3 Ability, you will need to use 3 Trainable Ability Slots. This 'cost' can be reduced if you tame a pet that already has an Ability when it is tamed.
An example would be, you want to /train a petFleet Footed(L3). In order to train this Ability, your pet would need 5 + 14 + (Unknown at this time) Training Points and 3 Trainable Ability Points, in order to learn the L1, L2, and L3 versions of the Ability. If the pet already possessed the L1 version of the Ability, then it would only cost the pet 14 + (Unknown at this time) Training Points and2 Trainable Ability Points. If the pet already possessed the L2 version of the Ability, then it would only cost the pet (Unknown at this time) Training Points and1 Trainable Ability Point.
Abilites that are found on a pet, when it is tamed, do not appear to reduce the total numberTrainable Ability Points that a creature can have, when it reachs full maturity.
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