Creature Handler Archive
Thread: Bugs Bugs BUgs some old some new some with a new twist
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taloncard
Sun Jan 09, 2005 4:16 pm
#1
Ok been doing some hard core hunting lately, first to regrind MCH and now to get dantooine herb meat so found a lot of wonderful bugs:
Autostore: Its been here since day 1 but some new twists
- It now effects NPC animals as well as pets (I.e a beast I am fighting disapears)
- when recalling my pets they sometimes come back with 0 HAM and vit loss even if they autstore with more than 1/2 HAM
- It seems to be the worst on Dantooine out of all planets
- They tend to autostore more in combat than any other time (as in just autostore 0, autostore in combat 100)
Pets running
- Excuse me trying to get into attack range, they now seem to also just sit at your side then warp to the attack creature.
- Still worse than ever.
Vit loss in factional combat
- Despite being announced a total of 3 patches as being implimented it is still there.
raynedog
Sun Jan 09, 2005 5:50 pm
#2
I've also notticed that if you're in a place like the geo cave and you get DB and you pet is incapped you're pet will auto store while you wait for a rez, then you can call it. Don't know if that's a bug but it shure does kinda stink.
Dath is by far the worst pet warp, pet auto store planet. Which makes me wounder if the load of players going back and forth to the vill, day in and day out is wearing that cluster a bit thin. It seems to be worse in areas as if the closer you are to a server boundry the more it happens.
Pet AI pathing inside any content place like a cave is still really bad IMO. Pets often get stuck inside walls or get caught in a hall way then sometimes are gone for good. Since you can't call pets inside there is no way to get them back. Even spaminf follow doesn't seem to help. I think they should allow us to call pets while inside places like DWB,Geo caves, ect.
I think we need a clear explination of what incap recovery is supposed to do. When I was using it on a pet today negative health numbers flashed abouve the pets head. How can I recover the pet from incap if I'm doing dmg to it? After using a stim pack it got up. So what is that command supposed to do again?
I guess I'll just throw this in for good measure, with all the restrictions on CH calling pets and storing pets ect, I think there is no reason why we shouldn't have more storage. If that means I can't store as many WP so be it but the MCH storage cap is just kinda silly, at the least it can be a bit higher. I know this tune has been sung by many a CH since the dawn of this game but like I said just throwing it in.
Dath is by far the worst pet warp, pet auto store planet. Which makes me wounder if the load of players going back and forth to the vill, day in and day out is wearing that cluster a bit thin. It seems to be worse in areas as if the closer you are to a server boundry the more it happens.
Pet AI pathing inside any content place like a cave is still really bad IMO. Pets often get stuck inside walls or get caught in a hall way then sometimes are gone for good. Since you can't call pets inside there is no way to get them back. Even spaminf follow doesn't seem to help. I think they should allow us to call pets while inside places like DWB,Geo caves, ect.
I think we need a clear explination of what incap recovery is supposed to do. When I was using it on a pet today negative health numbers flashed abouve the pets head. How can I recover the pet from incap if I'm doing dmg to it? After using a stim pack it got up. So what is that command supposed to do again?
I guess I'll just throw this in for good measure, with all the restrictions on CH calling pets and storing pets ect, I think there is no reason why we shouldn't have more storage. If that means I can't store as many WP so be it but the MCH storage cap is just kinda silly, at the least it can be a bit higher. I know this tune has been sung by many a CH since the dawn of this game but like I said just throwing it in.
Rodan44
Sun Jan 09, 2005 7:28 pm
#3
Just yesterday i was hunting on dant with my pet razor cat and on two separate occasions the mob i was engaged in combat with disappeared just as i was about to finish it off. no xp was awarded or anything. simply vanished. I also got a bugged mission on corellia yesterday where i totally destroyed the target lair and all the creatures, but the mission never completed. The yellow light just stayed active over where the lair once stood. Pretty lame.
theorb22
Sun Jan 09, 2005 10:07 pm
#4
Near my guilds bases some tusken spawns will cause a black hole effect, if i engage them and NPC come to help, after about 8 seconds of shooting the tusken poofs, any NPC around it poof, and any of my pets around it autostore. One time I even crashed after everything poofed so it might of tried to suck me in with the NPC to....wherever they went.
Ekaw
Mon Jan 10, 2005 7:11 am
#5
Almost checked #3 the other day during a large player/dev event on kauri. I tried to kill my jedi buddy with my screecher and a t21 (didn't work very well) he almost incapped the screecher, but did not so I have nothing to report here lol.
Pie-Oh-Pah
Mon Jan 10, 2005 1:56 pm
#6
I had it happen quite a few times on Dantooine too that my pet "disappeared"while we were fighting things (that kept disappearing too btw)- I thought it had auto-stored but when I tried to call it I realized that I needed to store it first - so it was obviously still out (whereever that was) although the party had been disbanded...
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