Creature Handler Archive

Thread: Long time vet, first time creature handler. Please help

zolock
Wed Aug 10, 2005 3:54 pm
#1

I am new to the scene and as if it is bad enough im new, i do not understand anything about the new system. I tried looking to your threads above but they dont make sense to me about all the levels and abilities. ANY words of advice or how to play to a ch novice would help greatly, i still dont even know how to capture babies.



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KMad
Wed Aug 10, 2005 4:32 pm
#2

to tame a baby you need to be near it (i use follow) and type /tame, and if all goes well then you have a new pet. they sometimes decide they don't want to be nice, and they attack you, so be prepared...what i usually do is run away without fighting back (no default attack on) so that the baby lives for me to try taming again when combat is over.


the levels thing is very confusing, i agree. my advice for right now is tame every baby you can (the CL you can tame will go up as you get more boxes, at novice you're limited to CL12 and lower), teach them every command that you can for more exp, and when your datapad gets full, and it will frequently with the limited storage at novice, let one go (/sigh) and get another.


keep in mind that exp you earn will be split if you help the pet...if you TK the mob, you earn bothunarmed and CH exp so your CH share is lower, same with if you use medic heals on yourself or the pet. you'll get a feel for what each pet can handle without backup from you, and sometimes killing is just so much faster with yourself fighting too that it makes up for the lower share in each kill.


the abilities are real fun but you don't *need* to worry about them right now. if you tame a pet that's a good CL for you to use, and has an ability, super...use it for levelling and eventually you'll learn the ability it came with (random chance how long that will take). but don't go crazy worrying over abilities yet, get the feel of CH and after a while, read those stickies again and more will make sense to you. good luck





KMadness Candy Treats and Junk Food
Because Whit's too lazy to cook it all herself!
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flameout (+65 con) mando (49 fill 19 min +54 str)


i want a complex game with an easy interface, not an easy game with a complex interface
zolock
Wed Aug 10, 2005 4:57 pm
#3

In all my time spent on the forums, I have never seen such a well constructed and great response ever. That helped very much and I appreciate it. Everyone on the creature handler forum is now smarter, for having been in the same forum as you.



- I support the Galactic Empire. You can too


** *Master Commando* *Elder Commando*
*Colonel in the Imperial Army*
*Ahazi Server* *TXF* *IGN Zolock* Commando Fo' Life *Pre-Cu, Pre-NGE, Post-NGE*
Whirr
Wed Aug 10, 2005 5:08 pm
#4

Once you tame a baby you need to bring up it's radial menu and select the Train option. That will open up the training window that has all your known pet commands plus any special abilities the pet may have. Select one of the commands, Store for example, then press the Train button. A question mark will appear over your pet and in your spatial chat window. Type in a shortcut you want tied to that command, for example s for Store (I use a for Attack, f or fm for Follow Me). If the pet learns your shortcut to the command you'll earn some CH XP. If it fails you'll see a message that lets you know it failed.

Once you've trained your pet in all available commands you simply have to say the shortcut you assigned to the command to make your pet perform it.
Thaumaturgist
Thu Aug 11, 2005 6:51 am
#5


KMad wrote:

keep in mind that exp you earn will be split if you help the pet...if you TK the mob, you earn both unarmed and CH exp so your CH share is lower, same with if you use medic heals on yourself or the pet.




Actually if you just heal your pet you will get full ch xp for it. You don't get med xp for healing your pet so it doesn't get split. If you heal yourself during the fight you will split the xp.

Also if you do fail in training your pet a command, just repeat typing the command until it learns it. You could also set up a macro to train the pet. You still need to do a little work, but it does make it easier.

Ex. You want to train the attack command.
Create a macro that has
Macro Name: TrainPetAttack

/tellpet kill;
/tellpet kill;
/tellpet kill;
/tellpet kill;

You can use the radial and train method to pull up the train menu. Double click the attack command.

Run your TrainPetAttack macro. Makes it super simple :-) Word of advice. Either train the store command last, only put one /tellpet store; in the macro and hit the button multiple times, or don't use a macro. The last thing you want is for your pet to go poof, and then you have to call it from the datapad again.

Message Edited by Thaumaturgist on 08-11-2005 08:58 AM



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KMad
Thu Aug 11, 2005 7:57 am
#6






Thaumaturgist wrote:




KMad wrote:

keep in mind that exp you earn will be split if you help the pet...if you TK the mob, you earn both unarmed and CH exp so your CH share is lower, same with if you use medic heals on yourself or the pet.







Actually if you just heal your pet you will get full ch xp for it. You don't get med xp for healing your pet so it doesn't get split. If you heal yourself during the fight you will split the xp.





oh spiffy good to know, thank you!




KMadness Candy Treats and Junk Food
Because Whit's too lazy to cook it all herself!
Twilight's End, Naboo (-3036, 5300)
vercupti (+75 prec) thakitillo (+77 sta)
flameout (+65 con) mando (49 fill 19 min +54 str)


i want a complex game with an easy interface, not an easy game with a complex interface
sciguyCO
Thu Aug 11, 2005 9:11 am
#7

A few tips that the long-time CH vets might've missed (since it's been so long since they had to deal with leveling ).


1) You have a "max level of pets" skill mod that increases as you gain boxes in CH. This is the highest CL you can tame. It's a lot easier to figure this out post-CU, since the creature level is visible to everyone, not just rangers (it used to only show up with a certain level of "creature knowlege").


2) "Aggro" critters (adults show up red on the overhead map, babies are still yellow) can't be tamed unless you have some skill in "taming Vicious creatures", even if they are a low enough CL to fall within your "max level" skill mod. So a novice CH can't tame a crazed Durni (CL 8, but aggressive). You get "taming vicious creatures" starting at 2xxx. There are also BE-enhanced clothing that grant bonuses to "taming wild" and "taming vicious" which are very handy (since the vicious bonus allows you to attempt to tame aggro creatures even without the Crature Taming boxes). Tailors are having problems crafting with tissues right now, but you may be able to find some pre-bug clothing. I was lucky enough to have kept my taming pants from the last time I tried CH.


3) It may just be me, but I find that I'm getting most of my CH xp from taming babies. I'm CL 70 (although it fluctuates down and up as I drop swords to train boxes in CH), so I have to segregate my "go out and kill things of my level" and my "go out and tame" play, since there's a big difference between the level I can tame (20) and the CL that grants me xp. I'm also working on getting a bunch of the L1 abilities. When looking for babies, keep your overhead map on, but also watch your radar. Lairs will show up on the radar as yellow boxes long before the creatures associated with that lair "pop" onto your overhead map. Check every spawn for babies. Even CL1 creatures will give you around 420 xp for the tame plus 400xp per command.


4) You can train a command for a triggered ability even if you haven't "learned" it from your pet yet. So if you tame a spinecap that has "Hamstring L1", you can teach it a voice command (earning CH xp) for that ability before you learn it to teach to other pets. And there's a rumor that having your pets use these abilities in combat may speed up learning the ability from them.


5) Picking which skill boxes to train can be tough. Getting new commands gives you more CH xp per tame (and commands like "group" and "guard" are especially useful). Getting more "Max level of pets" lets you get bigger critters (which give more xp when you tame, and are more effective in combat giving you more CH xp from kills). The Training branch allows you to store more creatures in your datapad, which allows you hang onto more pets that you haven't learned abilities from yet. The Management branch allows you to call a second pet at Management 3, which should make leveling your pets easier (since you can do more than one at a time). The Taming branch gives you bonuses to taming (both wild and aggressive) which increases your success rate when taming.


Right now I'm at 0201, and I'm probably going to focus on Managementnext until I get to 3 to do two pets at once. The "trick" commands used to heal mind wounds, but with the post-CU system I don't think that's as big a deal anymore, so I'm probably going to leave the "Empathy" branch for last.


Hope that helps some more. I know I'm having a lot more fun with CH than the last time I tried it (pre-CU).





Kriles Ch'artoff , Chilastra server
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