Creature Handler Archive

Thread: Information-gathering: Pets that stop growing

Vertexon
Wed Mar 10, 2004 9:40 pm
#1

I've been reading and hearing from a number ofsources lately about this bug where pets stop growing. In particular where they get stuck at CL 0 and never increase again. Does this only happen with BE pets?BE pets of acertain difficulty range? Ifanyone has information or experiences withthis problem, it would be most helpful.



-Vertexon.
Asylumsghost
Wed Mar 10, 2004 10:27 pm
#2

verteron im gunna sound like an ass for saying this, but i see 2 problems with this thread, your the Correspondent for one... people may not wana tell you about a bug... and secondly your asking people to tell about a bug many of them use to get better missions... thats just my oppnion though



Asylumsghost
taloncard
Wed Mar 10, 2004 10:34 pm
#3

/agrees with AsylumsGhost

Sounds to me like an exploit and one that most people aren't gonna be willing to give info on.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Cthulhu1890
Wed Mar 10, 2004 11:06 pm
#4

This is a pre-patch BE pet bug. I kinda figured you'd have known about it by now. Any pet that was made before the BE revamp will remain at CL 0 or CL 1 for all time, even though they will have the stats of an adult.
Ko-aIri
Wed Mar 10, 2004 11:06 pm
#5

Yeah, everyone who is dishonest can exploit to their heart's content with this one, but here's what the deal is.

Seems that pre-December patch created BE pets will grow to full size as far as HAM/damage/etc. are concerned, but they read as CL 0 or CL 1. It's ONLY pre-patch BE pets. Currently, I can call my CL 68 BE rancor, and then call my pre-patch CL 50 BE blurrg, which I tamed the day it became possible after the patch. And use them at the same time. I don't, because it's obviously wrong, but it works everytime. For whatever reason, the game treats them as CL 0 or 1 for calling, but CL 50 for missions, etc.

It's not a rampant problem because you had to have a pre-patch BE pet, which weren't especially prevalent, but there were a good number of blurrg statues people had laying around that were immediately bought up for this purpose on my server. And I *think*, though I am not 100% sure, that the BE pet had to still be in deed form and tamed AFTER the patch for this to work.



Ko-a Iri / Aosa Oto / Heston / Si'ro Eti
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CapnSteve
Wed Mar 10, 2004 11:42 pm
#6

I have a level 0 tybis, but I wasn't able to tame him until the latest creature handler redesign. As far as CH experience goes, the game seems to see him as his true level. Either that or it just has problems calculating the experience for a level 0 creature.



--------------------------------------------------------------------------------

(Kauri) Indur Dawndeath - Master Droid Engineer / Smuggler (0,4,1,0)
(Chilastra) Indur Dawndeath - Creature Handler (3,3,1,1) / Smuggler (0,0,3,0)

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Vertexon
Thu Mar 11, 2004 12:21 am
#7






Cthulhu1890 wrote:

This is a pre-patch BE pet bug. I kinda figured you'd have known about it by now. Any pet that was made before the BE revamp will remain at CL 0 or CL 1 for all time, even though they will have the stats of an adult.






Any information is helpful, but I've been hearing about people crafting these things on Live servers right now. Crafted from scratch, not tamed from an older deed.



-Vertexon.
Vertexon
Thu Mar 11, 2004 12:25 am
#8

But yeah, let me clarify. If you know of a repeatable way to do this now, don't post it for everyone to see. Go ahead and PM me.



-Vertexon.
Drakforge
Thu Mar 11, 2004 2:08 am
#9

well... i think the CH profession has bigger bugs to take care of and bigger issues to focus on right now.. this CL0 thing doesnt really do anything.. personally i have never used/bought/built a BE pet or had one at all untill after the BE patch.. but i tell ya if this is for sending in to the devs.. please oh please send something a little more pro-ch then a pointless mission getting exploit. As if this profession isnt already in dire need of a positive change ..and some good news.


(dont bring up the 15 second rule.. 30 second rule.. or whatever it is now.. as that is another nerf. Nerf=Bad news)





Been there... Done that..
*Kauri*Interpid*Test Center*
Wabit
Thu Mar 11, 2004 4:26 am
#10

this is an exploit... i know of a few ppl that have there CL0 pets... all of them were prepatch deeds that couldn't be tamed... now they go for around 2 mil each... all the power of a MCH with 0 SP spent... but only one that i know of was made after the patch and that was on patch day...


i understand the need for fixing getting rid of bugs/exploits... but this is a very rare thing... i'd rather see other issues taken care of before this... autostoring, boundry issues, sideways walking pets, ect...


right now most BE's are focused on making food or clothes and not pets... and honestly this thread is a BE issue more than a CH one... i see the title as info gathering, but CH and BE for the most part are on speaking terms... its like all the pearl buyers out there, they don't wanna know how you got it, they just want to have it... we don't want to know how the pets are made, we just buy them...


Wabit



I can just see a "Wait for the Combat Revamp" and "Wait for the Smuggler Revamp" quote all rolled into one.
"Wait for the Smuggbat Revamp"
Smuggbat, I like that
coolone
Thu Mar 11, 2004 7:15 pm
#11

Yes, this just happened to my bio engineered Bageraset, so i think it is a bug or glitch to do with the BE creatures.



Server: Ahazi

Yianni Fisher

Master Bio engineer/ 3/3/2/2 Rifleman

Cthulhu1890
Fri Mar 12, 2004 1:30 am
#12






Vertexon wrote:





Cthulhu1890 wrote:

This is a pre-patch BE pet bug. I kinda figured you'd have known about it by now. Any pet that was made before the BE revamp will remain at CL 0 or CL 1 for all time, even though they will have the stats of an adult.






Any information is helpful, but I've been hearing about people crafting these things on Live servers right now. Crafted from scratch, not tamed from an older deed.





I've heard some people claim that it's still possible too, but from their description when they later described it, it sounded like it was just a recently tamed pre-patch BE pet, someone got confused when they keep hearing people selling them, or they didn't know the cause of the bug in the first place, so claim that a BE can make a rancor stay CL 0. I think any new reports are just spawned from misinformation.
mmaughme
Fri Mar 12, 2004 1:54 am
#13

I'm an MBE and almost an MCH. I have a few dozen pre-patch clones lying around, including two kimogilas. I had all my clones on display in my Zoo, which I've sinc had to take down due to a lack of lots.


After the patch, I constantly had people coming into the Zoo and offering me millions of credits for my pre-patch clones. I knew fully well they were bugged, and refused to sell them. Even had a few of the children chew me out for refusing them.


All pre-patch clones are bugged like this. But since the patch, I have never seen a clone stop growing. Nor have I seen a wild pet stop growing. I suspect the pets you're talking about are all pre-patch clones.





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