Creature Handler Archive
Thread: Shouldnt A Creature Handler be Able to Use LVL 80 pets?
The problem would be stacking. Technically a level 80 pet would be equal to another player that had two elite masteries of their own. That would mean the pet would be an even match for the opponent player. That seems feasible on the face of it. Until you take into account that a ch would probabally have level 50 or so with other skills. So the player they would be fighting would be level 80 and the ch would be around level 130 obviously an impossible fight for any player.
Sadly level 70 pets while effective are just not effective as most would like. Hopefully when specials come back it might get better. Personally I do not think the level balance is as good as it should be. Seeing as most players can easily handle a level 80 creature in the wild. A level 80 should be a even fight, and yet alot of players are handleing them handily.
If a level 80 eventually gets balanced to being an even fight and all the levels are adjusted accordingly. Then level 70 should be more then enough for CH. If the levels do not get work I would say level 75 would probabally be good.
Yeah that was the question I was wondering earlier. But as you pointed out it's a stacking thing.
I think the real problem now is fixing pets and their stats, along with the specials. These will make a big difference in combat if things ever get change/fixed. I think specials have a lot of potential and should be given more attention than they currently are (*ahem* none?).
But to be honest, fighting a level 80 normal creature right now is not much of a problem for a level 80 player. The creature simply doesn't hurt the player enough nor survive long enough to be a *real* threat, I can usually beat these with over half my health remaining no problem. Get 2 or 3 of these on me and I'm potentially in trouble.
However, if it's an Elite 80, it's a challenging fight that is roughly equal to 50/50 outcome chance, from my own personal experience since the CU. With good timing and special use, and a bit of luck, I can personally take on any Elite 81 or under creature/NPC 1v1, but I almost always nearly die from the fight. Get 2 on me and I'm dead, guaranteed.
I wish we had access to level 80 (non-elites) as our taming cap, for a couple reasons. One, it would band-aid the uncallable natural pets issue, as most (if not all) of the now uncallables fall between level 71-80, like the klikniks, gnarled rancor, malkloc, etc.
And number 2, it would allow our pet to be on par with the kind of MOBs we'd be fighting at level 80, and they might also generate enough hate to be decent tanks if we were using pets closer to our opponent's levels. I can't tell you just how useless I'm finding CH on Kashyyyk in the hardest spots... the pets die so fast if they hold aggro it isn't funny, and most of the time it's pointless to even try to tank with them. Hracca Glade, Rryatt Trail (Shadowlands level), Avatar Platform, Myyyndril Caves are all far above and beyond the capability of any current pets (except to pull targets, which seems to be the only use I can find for my pets in these zones). The boss mobs (Katarn, Kkorrwaat (sp), Necrosis, Harakowot the Mighty (sp)) are so far beyond our pet's CL (level 82, 87, 92, 83 elites IIRC) that the pet lasts maybe 10 seconds, tops.
As long as we're not able to access an elite greater than CL 70 (which would be too unbalancing to control along with another combat profession for sure), I think CL 80 is a reasonable cap to ask for, and I have included it in the proposal for fixing the uncallable pets. I personally doubt this will happen anytime soon (fear of balance issues) but it might be possible. Then again, if they fix some of our more glaring issues, the level business might not seem necessary anymore and 70 might be a fine cap. It's hard to say until we start seeing fixes roll down the line.
But I feel that MCH should be able to use a lvl 80 creature. (This way I could use my Gapping Reclue again). I don't think it would be much of a stacking problem considering that an IMP MCH toon can call out a lvl 70 pet and a ATST. Though I heard that ATSTs lvl shifed to something like 65.
My 2 cents.
/agree absolutely. Well said, now if we can only make it happen....oh and maybe the elites, besides the female gnarlsatchs, would actually spawn babies...the game would be "on".
Ko-aIri wrote:
I wish we had access to level 80 (non-elites) as our taming cap, for a couple reasons. One, it would band-aid the uncallable natural pets issue, as most (if not all) of the now uncallables fall between level 71-80, like the klikniks, gnarled rancor, malkloc, etc.
And number 2, it would allow our pet to be on par with the kind of MOBs we'd be fighting at level 80, and they might also generate enough hate to be decent tanks if we were using pets closer to our opponent's levels.
As long as we're not able to access an elite greater than CL 70 (which would be too unbalancing to control along with another combat profession for sure), I think CL 80 is a reasonable cap to ask for, and I have included it in the proposal for fixing the uncallable pets. I personally doubt this will happen anytime soon (fear of balance issues) but it might be possible. Then again, if they fix some of our more glaring issues, the level business might not seem necessary anymore and 70 might be a fine cap. It's hard to say until we start seeing fixes roll down the line.