Creature Handler Archive
Thread: Okay, clarify something for me...Publish 17
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Wallach1
Fri May 27, 2005 7:28 pm
#1
Someone please explain to me what exactly they did conserning CH and the pets. I'm understanding that the Level (0)1 pets are not taken care of, nothing wrong with that, but BE pets are still screwed? And what's with the change in the damage?
Sorry if I seem a bit off, but canceled my account almost 10 days ago and a friend just talked me into reuping for another month, so came back to see.
Chessack
Fri May 27, 2005 9:26 pm
#2
As far as I can tell, BE pets from before the CU are still funky. It's not clear what was done to them. They have a bunch of stats and numbers that wild tames do not have, but the meaning of which are totally unclear. For instance one of my pets now has some sort of armor rating, but what the numbers mean I have no idea. Percentage? Random digits? Can't say.
As near as I can tell my BE pets, other than the funky armor number, have no resistances, nor do any other pets I have looked at. They have a "defense" listed... which I assume is equivalent to the defense our characters have. Resistances are not listed. Does that mean there are none? Or that they are not listed? This is (as per usual) unclear.
There are some other abilities that seem to exist for BE pets, but the old converted ones seem to stay at 0% in all of those categories. Specials are listed again so I assume they are "back" but I have not tested it.
In all I would give the same advice I have given all along. I would NOT recommend converting a beloved pre-CU BE'ed pet yet, as it is not clear to me whether the conversion even YET is working as intended. One of these days, perhaps, the devs will give us some actual documentation so we can figure out if we are bugged or if these things are "intended features" but until then... I would not convert a favorite pet if I were you.
C
As near as I can tell my BE pets, other than the funky armor number, have no resistances, nor do any other pets I have looked at. They have a "defense" listed... which I assume is equivalent to the defense our characters have. Resistances are not listed. Does that mean there are none? Or that they are not listed? This is (as per usual) unclear.
There are some other abilities that seem to exist for BE pets, but the old converted ones seem to stay at 0% in all of those categories. Specials are listed again so I assume they are "back" but I have not tested it.
In all I would give the same advice I have given all along. I would NOT recommend converting a beloved pre-CU BE'ed pet yet, as it is not clear to me whether the conversion even YET is working as intended. One of these days, perhaps, the devs will give us some actual documentation so we can figure out if we are bugged or if these things are "intended features" but until then... I would not convert a favorite pet if I were you.
C
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