Creature Handler Archive
Thread: Ideas for Creature's
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blazeem
Mon Feb 16, 2004 1:26 am
#2
I have been a CH for a few months now, its a love hate relationship, I loved it before the ultimo nerf patch, but I love the new pets I can tame. As it stands right now I feel that most, if not all of the high level creatures, do not hit for what they should. What I mean is creatures have been turned into big teddy bears that take can take alot of damage but cant dish it out (well not like they used to). I think maybe SOE should think about changing it up, make some pets have more offense and less defense, or make slower bigger pets hit harder but, slower. As it stands right now I notice that even the high level pets do less damage then lets say a low level rifleman. I would like to have the option to have a weaker, less defensive pet but have it deal more damage. Im not saying un nerf the pets but maybe offer some variety. Am I alone on this? I am not a whiner, just thinking out loud
osuro
Mon Feb 16, 2004 9:19 pm
#3
Yeah they have alot of smart people working for them so they should put wieght to creatures, bigger creatures would naturally way more, there for having a greater striking force,but they would be much slower then smaller pets.like what the smaller pets lack for in strength and size they make up for in evasion and quickness, what bigger creatures lack in speed and agility they make up for in size and strength
"your shady hat $30
your ecko jeans $65
your g-unit shirt $43
your sean john sweatshirt 75$
your rocawear socks 21$
your nexi $100
your bling bling $250
your gucci do-rag $25
your air force 1's $75
realizing that ur white..
Priceless"
your ecko jeans $65
your g-unit shirt $43
your sean john sweatshirt 75$
your rocawear socks 21$
your nexi $100
your bling bling $250
your gucci do-rag $25
your air force 1's $75
realizing that ur white..
Priceless"
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