Creature Handler Archive
Thread: New superfast teaching of pet commands...not!
EDIT: Changed the size of the font - it really was bad, wasn't it? ![]()
QUOTE:
Pet Training Changes
A new interface for pet command training has been implemented to make training commands easier and faster.
Verbal training of commands works as it has previously worked after selecting a command to train from the new training interface.
The new command training UI will show every command your pet is able to learn as well as the voice command known for each ability. By selecting a command to train and pressing the "Train" button (or by directly double-clicking a command) will start the voice training. Voice training works as it has previously worked. When your pet is ready to learn a new voice command a "?" will appear over its head and you just need to speak the command you wish to train by using spatial chat. If this is the first time a pet is learning a specific command, it will need to pass a training check to see if it can learn the new voice command. Once your pet knows a specific voice command changing it will always succeed.
To train a pet with a new Pet Ability, target your pet after you have called it and use the Train Pet command (/trainPet). If the Creature Handler knows abilities that can be trained to the pet and the pet has available slots then the Ability Training interface will open. From there an ability can be selected and the "Train" button pushed to teach the pet the new ability. Using the Train Pet command with nothing targeted will show a list of all Pet Abilities known by the Creature Handler. UNQUOTE
The wonderful new and oh-so-fast pet naming must be broken on my PCI think.
The "Train" pet window which offers the commands to teach the pet shuts everytime a command is chosen. Is this a bug? If it IS a bug, then it should stay open and training will be about the same speed, possibly a bit faster then before.
As it is now, instead of me taking just under a minute to train a pet with a name and 15 commands, it now takes twice as many mouse clicks and well over twice as long!
The simple answer, Devs, would be to make a new command to train the old pet commands, similar to the new "/trainPet" command, perhaps "/teachPet" might be logical? We could macro "/teachPet store" and simply add "/tellpet store" on the next line...oh bliss! That way we CH's would have a chance...since our chosen weapons, our pets, seem to decide to store themselves/run away/ignore commands at will.
Imagine if a Bounty Hunter had a reluctant Lightning Rifle or a Jedi had a LightSabre that worked if it felt like it... ![]()
Can progress really be 3 steps forward and 8 steps back?
This patch had so much promise for CH's, shame it was stillborn!
Varyag, 4-4-4-4 CH, Wanderhome - Always choosing the profession the Devs love to hate! ![]()
Message Edited by saxxan on 08-05-2005 01:05 AM
Not sure if this helps you or not but, I find it way faster myself doing it this way:
target pet
use the ~ key to bring up radial, press 4 (5 if pet is grouped)
command window opens, I use down arrow , or a mouse wheel if available to highlight a command
enter
speak the command
if pet learns command repeat process for the rest of the commands
if pet doesnt learn the command, start process again but instead of typing the spoken command I use cntrl+up arrow to bring up what I last spoke and hit enter and do it this way until the command is learned by the pet.
Doing it this way I can train all of my commands , including the new specials, quite quickly.
Hope this helps!
BikerKid wrote:
I've just spent a few hours playing with the new training method.. It's MUCH faster...
I don't know if it helps, BUT...
When you select a command to train, if the pet doesn't understand you,just simply say the command again. You don't have to re open the train box, and pick the command again.....
Ican train all commands in a little under 10 seconds. I have all the commands as macros (e.g. /tellpet store), and just press them all (except store) 4 times.
I love the new method. I hated the old training method of having to pick the command again to train if it failed.
Just an FYI for the old system if it failed all you had to do was say the command again, no need to select it, so that is no new change.
I don't like the box that pops up because I keep having to hit the radial and select train and then scroll to the command, for everything.
I offer PROOF that most SWGDEVs do not know this game and do not play this game:
Pet Training Changes
• A new interface for pet command training has been implemented to make training commands easier and faster.
Any PLAYERS out there think it's now "easier and faster"?
/sarcasm off
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I've just spent a few hours playing with the new training method.. It's MUCH faster...
I don't know if it helps, BUT...
When you select a command to train, if the pet doesn't understand you,just simply say the command again. You don't have to re open the train box, and pick the command again.....
Ican train all commands in a little under 10 seconds. I have all the commands as macros (e.g. /tellpet store), and just press them all (except store) 4 times.
![]()
I love the new method. I hated the old training method of having to pick the command again to train if it failed.
BikerKid wrote:
I've just spent a few hours playing with the new training method.. It's MUCH faster...
I don't know if it helps, BUT...
When you select a command to train, if the pet doesn't understand you,just simply say the command again. You don't have to re open the train box, and pick the command again.....
Ican train all commands in a little under 10 seconds. I have all the commands as macros (e.g. /tellpet store), and just press them all (except store) 4 times.
I love the new method. I hated the old training method of having to pick the command again to train if it failed.
Actually you did not have to open the radial again if the command failed. What I really like about the new system is being able to see the command words in the same window in which you train commands. It is easy to see if you missed a command or mistyped something (if you don't use macros)
BikerKid wrote:
I've just spent a few hours playing with the new training method.. It's MUCH faster...
I don't know if it helps, BUT...
When you select a command to train, if the pet doesn't understand you,just simply say the command again. You don't have to re open the train box, and pick the command again.....
Ican train all commands in a little under 10 seconds. I have all the commands as macros (e.g. /tellpet store), and just press them all (except store) 4 times.
I love the new method. I hated the old training method of having to pick the command again to train if it failed.
Yes, I did know to repeat a command until it was learnt without reopening menu, yes I have all commands I can teach on macro's.
My point was that the new system, at the very least, makes you use an extra mouse click - and this does add up as you all know! ![]()
My method is as follows, and has been since in beta:-
Pets are on my numpad.
Mounts are seperate...so I can store a mount quickly or not store my mount when I store a newly trained baby...
I have 3 attack commands and 3 follow commands so i can operate 3 pets individually...send in all 3 pets, call back no. 2 if it gets hurt, heal it and send it back in...typically baby ones are attack3 and follow3 so they can be sent in after the main attack pet, hit once and get called back out of the nasty area...they live to get xp that way! ![]()
So, for anyone who's interested, this is my set-up:
Numlockis Auto-run, / is mountattack, * is mountstore, - is store, 7 is guard (target self; guard; cycletargetout), 8 is formcolumn, 9 is group.
4, 5, 6 are Follow1, Follow2 and Follow3 and 1, 2, 3 are attack1, attack2, attack3.
Enter and + are trick1 and trick2, 0 is allfollow [(follow1; follow2; follow3) for getting the hell outta there!] and lastly . is for stay.
The commands I don't have on the numpad are on page 6 of my hotbar.
Now this won't suit everyone, and it's a bit of a pain to first set it up but it works for me and I never used those poncy camera positions anyway!
InspGadgt wrote:
I partly like the new system...I like the new interface but I wish it would just stay open while training instead of having to open it again or open it multiple times. That would truely make it faster.
Yes, absolutely, that would be great...how hard can this be, Devs?
I mean, who PAYS for your darn wages after all? ![]()