Creature Handler Archive

Thread: Are we gonna be nerfed up or down

JMShunter
Thu Jun 03, 2004 3:32 am
#1

In the rebalance are other profs gonna be brought down to our level? Or are we gonna be brought up to theirs? It doesnt make sense to bring them down because we are not very good at pve. Why make other professions blow too? I think we should get a big boost. Great creatures and a much higher pet level. If you judge it by skill points alone, If we get the best pet or pets you can get and fight a master tk or ex. wuth just our pets. We should win. Now I know were only a support profession, cmon im not buying that. We are more of a combat than support profession. Or we were before we got nerfed. Well if you disagree oh well but please dont flame. I would like to see your opinions just not out the barrel of a flamethrower


Roguestar MTK & MCH



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EccoTon
Thu Jun 03, 2004 4:00 am
#2

From reading developers statements I do not think we will be touched at all. They have stopped dealing with CH including fixing the bugs. We should get a big boost but it will not happen. We are useless against any other fighting profession. If we are a support profession and developers do not plan to change us, they should at least make us a starting profession like marksmen or scout not an elite one. Let us free up some skill points. I know that would never happen but I feel it would be a fair swap for all the nerfing and lack of strength we have now. I fought a master fencer in pvp to see how I would do. He sliced my rancor to bits in less then a minute. Same with a TKA. I do not think the developers play as MCH much in the real game enviroment or they would experience this too and see they went overboard in the nerfing.
Ecco Ton
Castillo
Thu Jun 03, 2004 4:32 am
#3

CH stays the same, everyone else gets nerfed (through nerfs to damage output, armor and buffs).


CH will never be balanced to be on a par with TKA et al. If that were to happen, you allow people to essentially become two players andthe devs have already said its never going to happen.


Seiryuu
Thu Jun 03, 2004 9:16 am
#4

What Castillo said.

We stay the same while everyone else feels the Nerf Bat of Dooooooom. I have my hopes and reservations for the Combat Balance, but I do know the outcry is going to be enormous on patch day (TC or Live).



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BlindTyldak
Thu Jun 03, 2004 9:43 am
#5

They really need to have a Skill Tree Reballance as well, kind of like they are doing for Jedi. That way they CAN either bring CH to starter, or make it upper elite like it should have been.
SioBabble
Thu Jun 03, 2004 11:06 am
#6






Seiryuu wrote:
What Castillo said.

We stay the same while everyone else feels the Nerf Bat of Dooooooom. I have my hopes and reservations for the Combat Balance, but I do know the outcry is going to be enormous on patch day (TC or Live).






This is exactly what is going to happen, and the outcry will be louder than a herd of fambaas walking the streets of Theed.


It's probalby reasonable to expect major nerfs to armor and doctor buffs, which have seriously unbalanced the game. My moncal alt, when wearing composite and being buffed, with carbines IV, can take down 5 NPC mobs of Nyax goons without too much danger of an incap.


PvE is way too easy now, thanks to armor and buffs. You can see this in the Corvette and DWC attractions, where in order to make them anything appooaching difficult for elite masters, they must make the HAMs ridiculously high and up the resists on the mobs. The devs, being not very bright, just make the rocks we're supposed to smash bigger. They can't think of any other way to make mobs more of a challenge than that.





Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


BlindTyldak
Thu Jun 03, 2004 11:12 am
#7

While we (supposedly) won't change (which I don't believe) the changes around us will still amount to a buff or a nerf. My biggest fear is that we're going to see no change in effectiveness at all while everyone around us just jumps on the new flavor of the month yet again and we're still stuck with being a joke.
LyteFoot
Thu Jun 03, 2004 11:16 am
#8

I hope they do nerf buffs. If they do then armor isn't much of a worry because you can't fit into composite without the buffs, well at least me and my friends can't I'm guessing this is fairly standard.


The buffs take a lot out of this game. I went out two days on buffs and shot everything in sight on Rori. Never got worried about incappingonce, even with4 ravenous tortons pounding on me. Spamming head shot 3 all over the place, its utterly stupid.


A day later me and a buddy take a sharnaff layer mission unbuffed. It was so much fun, we actually had to plan our shots, which animal we attacked to make sure they didn't all agro, etc. Buffing definitely moved my skill boxes quickly but it wasn't a great deal of fun. I simply don't understand the desire to just go out and stand infront of something while the computer pulls the trigger for you. I'm happier moving through the skills slowly, learning this game as I go along, and actually having fun taking on challenges.


If they can make the doctors healing skills worthwhile again maybe I won't be ignored when I go in a med center because all the docs are busy healing the tumblers.



Elwyn LyteFoot - Corbantis server
Kyreal
Thu Jun 03, 2004 11:18 am
#9

i agree with the assessment of the upcoming rebalance. my theory is that they will do a couple of things to try and bring balance back to the system.


a. a new ham bar which is where your Specials will draw from. it will be unbuffable and unhealable, thereby eliminating constant spamming of high damage specials.


b. All armor resists will be lowered to maybe a max of 60-65 percent at top end composite. They might also throw in random vulnerabilites when the armorsmith does the crafting process.


c. Doctor buffs might see a lowering of the bonus they give to our ham. instead of max 2500 maybe down to 1000-1500.


d. chef foods might see a decrease in effectiveness also but not likely.


e. high end content will have to have some slight ham reductions and resist lowering to coincide with these changes.



these are of course only my thoughts on what they might possibly do, i have no inside information and the devs have not released any official info on this subject.


after the balance, imho it should make grouping beneficial in pve again and also make CH possibly be wanted to provide tanks for the group, although i figure melee players will still be able to tank better than any CH pet, if they are healed or heal themselves regularly.





Seiryuu
Thu Jun 03, 2004 3:42 pm
#10

c. Doctor buffs might see a lowering of the bonus they give to our ham. instead of max 2500 maybe down to 1000-1500.

No guarantee, but I imagine they will cap HAM buffs to double your natural and secondaries to either double (or hopefully) a 50% increase. This would make choosing your stats very important again.

d. chef foods might see a decrease in effectiveness also but not likely.

Chef foods will likely not see much change. These are consumable and stick with you past cloning. The question is will they be allowed to stack with buffs or count towards some hard cap?



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Albwan
Thu Jun 03, 2004 6:53 pm
#11

personally id like to see the nerf affect everyone so everyone is weak - so fights will last 10 mins apiece...will be the final push i need so i can file this game where it so richly deserves to be -


in the trash.


JMShunter
Fri Jun 04, 2004 3:20 am
#12

gosh darnit, why cant they make us better. We deserve it. I dont want them to nerf all the other profs. If they do that the mando bunker will be unbeatable and ex. ex. ex.



_______________________________
vFIRE BURNS ETERNALv

::::::ROGUESTAR::::::
:::::::::::::::REBEL SOLDIER:::::::::::::::
²CREATURE HANDLER FOREVER²
_______________________________
BerentD
Fri Jun 04, 2004 10:15 am
#13

Can we evenbe nerfed worse?



Berent D.
MCH/Master Swordsman
"The Twi'lek Tank"
Rare pet collector and big game hunter
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