Creature Handler Archive

Thread: HOW CH SHUDDA BEEN NERFED

Jenna-X
Sun Aug 08, 2004 9:52 pm
#1

1. obviously in the start we all wnated novice ch to not have 3 rancors with him this is how you SHOULD OF proceeded SOE


1. novice ch can tame lv10

2. taming 1. tame lv20 pets

3. taming 2 tame lv30

4. taming 3 tame lv40

5. taming 4 tame lv50

6. remove total lv of pets you god dman morons


optional

7. master ch no rules max 3 pets tame lv unlimited we workled hard to get there


sign if you think im dman right for at least 1-6


/sign



N Radament Plaugebearer N
Ravage my soul..
Plunder my mind...
Branded by Thunder, Fire, and Ice
DarthMarksman
Sun Aug 08, 2004 10:09 pm
#2



Jenna-X wrote:
1. obviously in the start we all wnated novice ch to not have 3 rancors with him this is how you SHOULD OF proceeded SOE
1. novice ch can tame lv10
2. taming 1. tame lv20 pets
3. taming 2 tame lv30
4. taming 3 tame lv40
5. taming 4 tame lv50
6. remove total lv of pets you god dman morons
optional
7. master ch no rules max 3 pets tame lv unlimited we workled hard to get there
sign if you think im dman right for at least 1-6
/sign





With your charismatic approach, I'm sure they will listen. :-)



"We few, we happy few, we band of brothers."
-William Shakespeare


DarthMarksman
Rifleman+Doctor+Teras Kasi+Pilot+Aspiring CH


General_Reedy
Sun Aug 08, 2004 10:12 pm
#3

7 is the only one that makes sense. We should be able to tame up to level 125 pets at the Master box.



_________________
Rhylin, Rynaurr
Call Number: RYN-371
Skwall
Sun Aug 08, 2004 10:29 pm
#4

No I could care less about CH trees, i'm master now


Raise our Max CH lvl of pets at master. Be nice to have 2-3 Fully grown kimos at your arsenal.


Then again, I don't know what would be "in balance" since none of us know what balance will be come the revamp.



011010001010000010011001
000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


Jenna-X
Mon Aug 09, 2004 3:54 pm
#5

that balance is an urban legend :/


<---owns a prenerf kimo 14.5k ham 982 max damage i think med or heavy armor

ya thats right i own the strongets pet in all of swg... boooyaaaa


p.s. iv had the kimo for 10months



N Radament Plaugebearer N
Ravage my soul..
Plunder my mind...
Branded by Thunder, Fire, and Ice
SioBabble
Mon Aug 09, 2004 6:40 pm
#6


Actually, I think they FINALLY got the levels right for calling with pub 5.


The problem is they undermined that change by allowing BEs to create critters more powerful than natural ones, AND they had lower levels. This is because of the fundamental flaw in the consider and challenge level systems: it only takes attack into account, not the ability to absorb damage. As creature pets are in the game to serve as meat shields, or mobile armor, or tanks, or whatever else you want to call them, their true value in combat has do do with the ability to take damage, not in how much damage they can deal.


So with bugged pets that CSRs won't do anything about, non-CHs run around with BE pets that are more powerful than they ever could have at their command prior to pub 5 and the reduction of the non-CH call level to CL 10, the "balancing" of the rearrangement of the skill tree came across as a deliberate slap in the face

of CHs.


Making it difficult to dabble in CH was a good thing, IMHO, even though it personally slammed me when I gave up MCH for hologrinding. Now I'm gimped, the highest of my friends I can call is my lowland salt mynock, and my gurreck, my rancor, my gaping spider hunter, and other beloved pets languish on the datapad for now. However, making it so that you need more than just 3/2/0/0 to call a graul mauler is a good thing, even though they nerfed the dears mercilessly at the same time they did this.


Many forget that pub 5 was three nerfs in one, and one of them, the rearanging of the calling levels, was needed to deal with the graul mauler problem, just as the first great nerf a year ago dealt with the three rancor problem. The other two nerfs, the XP nerf (no more double XP for two critters out at management III) and the great critter nerf were far more destructive. The critter nerf was supposedly phase I of the mythical "combat revamp/rebalance" that the dev team is hemming and hawing and hedging on to this day.

Message Edited by SioBabble on 08-09-2004 06:41 PM




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


IForgotMyName
Mon Aug 09, 2004 6:41 pm
#7






Jenna-X wrote:
<---owns a prenerf kimo 14.5k ham 982 max damage i think med or heavy armor

ya thats right i own the strongets pet in all of swg... boooyaaaa






Going to have to call bull**edit** on that one because I've learned to never trust anyone who can't spell.


Also your idea, to behonest, completly sucks. No one will have any reasons to take other boxes then, CH will be dabbler city.



*edited by admin*
Page 1 of 1
Previous Next