Creature Handler Archive
Thread: please fix this developers dont delete this one
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can-i-car
Tue Aug 10, 2004 10:09 am
#1
I have been playing as a novice creature handler this morning and i noticed something in the 'skill mod' box of the novice creature handler you get
'additional pets +!'
"this skill mod reprents how many active pets you can have under control at one time"
I don't understand this for two reasons.
1. A Non-Creature Handler can call a pet. Correct?
2. At Novice Creature Handler you get the additional pets +1 and you heve a max pet level of +12 meaning that you could have outtwo level 6 pets.
Surely something is wrong here as the 'addtional pet's +1' is broke and doesn't work, i sent this as a ticket in-game and the response thati got from a CSR is followed:
"This is CSR-SimonG at your service. I would get you informed that it's not that the mod doesn't work it'sas it represents the number of totalpets you can have. I would also suggest that you to visit ourforums at our official website www.starwarsgalaxies.com for further information. I hope this will resolve your issue. Please delete this ticket at your convenience.
Warm regards,
CSR-SimonG"
I wish CSR's would actually play the game instead of giving back answers that dont make sense or are wrong.
sorry to all CH's for posting it 6 times but the PC messed up as did the forum
Message Edited by can-i-car on 08-10-2004 10:16 AM
Aakhperkare
Tue Aug 10, 2004 10:25 am
#2
That mod means how many additional pets you can have stored, not out at a time...
Aakhperkare
Tue Aug 10, 2004 10:26 am
#3
I just checked the skill box, and I see what you mean. Can't believe that was overlooked. Must be accidental...
can-i-car
Tue Aug 10, 2004 10:40 am
#4
yeah, strange isn't it so at managment 3 you should be able to have THREE pets out not TWO as it is clearly the same skill modification, and at Master you should be able to have 4 out.
strange isn't it a noob to the CH found a problem hehe
now we just need the other stack of problems fixed with this one added to the bottom
ZallusNuranxis
Tue Aug 10, 2004 10:54 am
#5
A Novice CH can have a droid and a pet out at the same time while a NonCH can not. I think that's what they mean by +1 additional pets.
How one of mybrother explained the +12 level to me, NonCH have +0 level to tame creatures, but a Novice CH has +12 levels.
can-i-car
Tue Aug 10, 2004 11:00 am
#6
that is completely wrong though as if you look at managment 3 it has additional pet+1 since when has a droid been a pet?
if what your saying is correct then at managment 3 you should be able to have a pet and 2 droids
SOE need to take a look at this one because i have just found another bug this time in the tailor tree go up the last tree on tailor and look at the skill mods
'this skill mod grants the tailor more experimentaion when crafting combat medic medicines"
strange.
Vertexon
Tue Aug 10, 2004 11:19 am
#7
The way it's displayed in the skill browser might be a holdover from before there was such as thing as "non-CH pets." At that time, "additional pets +1" at Novice meant you were going from zero to one.
It would besimilar to the way the Novice CH skill has the max pet level as "+12." You're not not gaining 12 over the non-CH limit of 10 for a total of 22. You're just being set to 12 total.
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