Creature Handler Archive

Thread: Vert please have them address pet stim conversions

Scoooter
Sat Apr 30, 2005 8:32 pm
#1

We all have hundreds of pet stims that converted with no stats and no way to giv big heals to pets. THey are broken




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ScootBacca - Master Creature Handler/Master Rifleman
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theorb22
Sat Apr 30, 2005 8:37 pm
#2

In the words (More or less I think) of the developer who commented on medicine changes, "We thought that it would be easier to convert all old, illegal medicines into more useful items that can be used by everyone post CU: Instant stimpacks" Just think of your pet stims as "Instant pet stimpacks" With no charges or power. Full power janta buff packs converted to useless 15 power stimpack A, and considering we use stimpacks far less than any CM or doctor ever did, it makes sense logistically that our new useful item would be instant pet stimpacks that have 0 charges and power. Of course its ridiculous, but apparently at least it's not "Illegal" or whatever term that developer used.





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
AyaOnane
Sun May 01, 2005 8:17 am
#3

I'm sorry if this is a silly question .. I'm a VERY casual player ..

I was having issues with my pet stims the other night, as they didn't have any power .. so ... if I get new ones they should work?



* * * Aya Onane, Kettemoor Galaxy * * *
Pistoleer, Creature Handler, Bio-Engineer
The Phantom Legion
taloncard
Sun May 01, 2005 8:19 am
#4

we don't know because of the small CH population most BE's didn't make them.

sorry.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Blueblooded
Sun May 01, 2005 9:07 am
#5

Im Master BE as well.

Petstims made after the CU are working fine (although on the same timer as player stims!!). so basically you can choose to heal yourself or your pet once per 60 secs.

Blixtrev (I think) posted that the pre-cu petstims had coverted to zero power, this was an issue they were aware of and they were "working on it"

p.s some of the new chef foods give bonuses to stim timers (Ruby Bliel) but from my testing i think they are a bit bugged atm.



Always remember . "a pig with lipstick is still a pig"
AyaOnane
Sun May 01, 2005 9:10 am
#6

Thanks Blue .. I'm a CH/BE too .. 1-1-1-1 in both. I'll make a few more stims for myself then.

Same timer as player stims huh ... /sigh



* * * Aya Onane, Kettemoor Galaxy * * *
Pistoleer, Creature Handler, Bio-Engineer
The Phantom Legion
Jubaal
Sun May 01, 2005 9:47 am
#7

I have to say though with the very fast regen rates the pets now have this is probably one of the lower priority issues.
taloncard
Sun May 01, 2005 10:16 am
#8



Jubaal wrote:
I have to say though with the very fast regen rates the pets now have this is probably one of the lower priority issues.




true most of my pets regen to full health within 4 min of battle.


I have noticed that regular medic skills will not heal pets that are incapped.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


SioBabble
Sun May 01, 2005 10:53 am
#9

Checked some petstims this morning that were zero heal yesterday.


Looks like they fixed them.


Along with the thyroid disorders that seemed to afflict the entire bothan race.





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theorb22
Sun May 01, 2005 11:19 am
#10






taloncard wrote:





Jubaal wrote:

I have to say though with the very fast regen rates the pets now have this is probably one of the lower priority issues.






true most of my pets regen to full health within 4 min of battle.


I have noticed that regular medic skills will not heal pets that are incapped.



I noticed that other people's healing wouldn't work as well, but incap recovery seemed to always work. Seems it's a more valuable ability these days with this regen and all .






november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
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