Creature Handler Archive
Thread: Anybody else just want there pets grown already?
Aerontako_Shretalon wrote:In all honesty, it's the boredom that's draging me down in all this. I don't care if my pets know anything, I'm just not looking forward to grinding them in order for them to grow in size.
Wow! This comment is coming from the person who made the rudest remarks I've ever seen on these boards to veteran MCHs who were leaving the profession because of this exact same thing.
See for yourself
Thats a lot of nerve you've got there.
Message Edited by Gimpynoob on 08-28-2005 02:22 PM
Gimpynoob wrote:
Aerontako_Shretalon wrote:
In all honesty, it's the boredom that's draging me down in all this. I don't care if my pets know anything, I'm just not looking forward to grinding them in order for them to grow in size.
Wow! This comment is coming from the person who made the rudest remarks I've ever seen on these boards to veteran MCHs who were leaving the profession because of this exact same thing.
See for yourself
Thats a lot of nerve you've got there.![]()
Message Edited by Gimpynoob on 08-28-2005 02:22 PM
Well, live and learn I suppose. There's probably more than one person who is finally understanding just what it reallytakes to level up a high level pet. Or even just a mid-level pet for that matter.
I do love that I can customize my pets - it's a lot of fun. My desire to play has been revitalized.However, I'll say again - and what most everyone else has been saying -but maybe the devs will eventuallyhear - the xp requirements are absurd.
I have a level 60 something pet - forget exactly, it's a slinking voritor. It takes over 300k xp just to get it to roll over once -which I've done. But that doesn't give it enoughtraining pointsto open up an ability slot so that I canteach it anything. So, I have to earn another 300k plus xp just so that I can teach it one ability. I don't even want the &%*# pet. I just want to learn the L2 bleed ability, and who knows how many xp I'll have to earn before that happens. I might have to roll the freaking thing over 3 or more times. If I'm not lucky, it's not at all implausibe that I'll have to earn over a million xp for that pet.
No doubt there are some who will still think that I'm whining. *shrug* Ok, I'm whining. And I'll keep whining until the devs realize that they made a mistake and adjust the xp requirements.
*avoids the flames*
Just wanted to toss in my personal opinion. I honestly think it'd be best if it went back to the way it used to be and the pets grew over time instead of having to be leveled with xp. That's more realistic I think. We grow up and get taller/bigger/etc. as we get older, not because we went around killing things (ok, strange analogy.) Anyway, it'd solve the prob of BE CL10 pets that Non-CHs buy that no longer are big enough, and CHs wouldn't get saddled (pun intended) with the responsibility of having to level a pet for a Non-CH to get them to grow to mount size.
*shrug* just think it's more realistic the way it was, where pets grew into mature size as they matured over time, not via xp.
Aerontako_Shretalon wrote:
I like training pets to learn special abealities, but I DO NOT look forward to a grind to make a pet grow. I';ve gotten to the point I don't even wanna log in knowing all I have to look forward to in order to raise my CL70 Falumpaset is several days a pure grind. I'm not raising it for combat, just for show, and I'm pretty sure advanced Non-CH (not the newbs looking for a pet that can attack) feel the same way.
In all honesty, it's the boredom that's draging me down in all this. I don't care if my pets know anything, I'm just not looking forward to grinding them in order for them to grow in size.
for once I /agree
A simple solution to the non-ch mount thing, the lvl 10 versions of kaadu, fambaset ect are simple too rare. Been trecting around naboo for days looking and haven't found a single one.
sorry, was alittle off topic ^_^;;
yes make pets grow over time pleassssse!!
let abbilites ect stay with the level of the pet, but for all that's holy let them grow with time.
EDIT:
Now that we'r at it, can we get rid of vitality too? Think we have it hard enough with mission lairs not spawning babies, having to level our pet. And then just seeing it go poof in a hail of blaster fire, as it's vitality drops to uselessness.
Message Edited by Mortiar on 08-28-2005 11:43 PM
DaBudo2 wrote:
Well, live and learn I suppose. There's probably more than one person who is finally understanding just what it reallytakes to level up a high level pet. Or even just a mid-level pet for that matter.