Creature Handler Archive
Thread: New Trick animations with ToOW?
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Mailo
Thu Nov 10, 2005 2:23 pm
#1
I just took out all my pets for a final photosession, including a kubaza worker beetle I tamed shortly before the announcement of our demise.
I just taught it Trick 1 and 2 ... and if I am not severely mistaken, it has two trick animations I have never seen before ... and which are unbelievably cute
Can anyone explain to me why SOE would waste time on programming new animations if noone will be able to see them in another 4 days?
I just taught it Trick 1 and 2 ... and if I am not severely mistaken, it has two trick animations I have never seen before ... and which are unbelievably cute
Can anyone explain to me why SOE would waste time on programming new animations if noone will be able to see them in another 4 days?
goatt_13
Thu Nov 10, 2005 2:32 pm
#2
haven't seen this, but will take your word for it.
and, if true, only adds to the abrupt 'mystery' behind all of this.
i get the feeling that most who are 'okay' with the conversion just don't see the depth of development that was abandoned on very short notice.
and, if true, only adds to the abrupt 'mystery' behind all of this.
i get the feeling that most who are 'okay' with the conversion just don't see the depth of development that was abandoned on very short notice.
Message Edited by goatt_13 on 11-10-2005 04:32 PM
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