Creature Handler Archive

Thread: mch mbh and what ?

zaal_swinari
Tue Sep 20, 2005 4:44 am
#1

i got at the moment mbh/mch and im wondering what to put with it in the way of heals should i go cm 4xxx what do u guys think what makes a mch / mbh good for a nice heal rate ?? Doc medic or cm .
please help with this guys im feeling my creatures need some healing to make them and me last longer.

thanks zaal
Trapper-Flurry
Tue Sep 20, 2005 6:12 am
#2

Well most people do 4/x/x/x Combat Medic. You can only go Novice doc with the allowed skill points, and with 4/x/x/x CM you get about 30 more healing efficiency and 15 more melee/ranged defense.



____________________________________________
- Trapper Runningstar
Alliance Ace Pilot
Alliance Colonel
Master Spy.
___________________________________________

I have to hide my Purple Heart, I'm scared an Elder Jedi, believing he's earned more then me will steal it.

Denmha
Tue Sep 20, 2005 6:23 am
#3

I am CM 4-0-0-0 and it works very nicely. Specially as the area heal means you can keep you and your pets going.


It's a good template that makes you effective in a group and compliments CH well.





Denmha Porter
Master Creature Handler/Master Bounty Hunter - CANCELLED
You can kill your game, but when you killed my pets you went too far.

Denmha - now a dwarf hunter in WoW.
bikebum
Tue Sep 20, 2005 6:24 am
#4






Denmha wrote:

I am CM 4-0-0-0 and it works very nicely. Specially as the area heal means you can keep you and your pets going.


It's a good template that makes you effective in a group and compliments CH well.







agree
tos123
Tue Sep 20, 2005 6:32 am
#5

I'm Carb 4400...


- Added Acc and Speed always helps


- Knockdown and Bleeds from BH, plus Snare from Carb... Kite Baby, cankill many melee types before they can hit me. But, I don't Jedi hunt, so not sure how well the technique will work but sure it's good prepared right with the right pets with the right new pet abilities, yadda yadda yadda


oh yeah, waiting on phase 3 so I can place my last four SPs in FS Luck 4, praying that will help with learning pet abilities, put still will be happy with better loot.




Sano Ba'Tousai - MCH/MBH/Carb4400
Kevl Threem - 12pt Master Weaponsmith and Master Smuggler
Kevl Weapons, Sunrunner, Lok, 516 6123
(just 612m north of Nym's Starport)

Ahin-Eclipse
Tue Sep 20, 2005 8:59 am
#6

I have been trying to decide between MCH/MBH/ Pisoleer 0404 or CM 4000, but had recently decided on the CM only for the area healing abilities. This not only helps me out, but my pets also.



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