Creature Handler Archive

Thread: Interesting lil piece on CH

misfitd0g
Tue May 04, 2004 4:50 pm
#1

ok i wanted to post this because i have seen nothing on it as of yet


Lets get some feedback on this issue


CREATURE HANDLER :

What specific changes will the development team be making between now and the rest of the combat rebalance to mitigate the serious negative impact on the CH profession, and does this include the much requested "everything under CL 70 has at least a chance to spawn babies" Also any changes that the tamers in particular have eagerly awaited?


REPLY :

Any specific changes made to the CH profession will actually be seen as a result of the Combat Balance, but not necessarily part of it. Back in November, the galaxies creatures were all rebalanced as part of a preliminary combat balance effort. Once all the other professions are balanced against the same mathematical benchmark, the Creature Handler’s combat effectiveness will be much more in line with player expectations. As far as the “baby spawns”, that is a different issue but we are working to fit that into the development schedule under the “Correspondent Issues” for Mini Publish 10-1.

misfitd0g
Tue May 04, 2004 5:02 pm
#2

sorry all forgot to tell to replyed to these questions LOL


this piece was answered by our very own :


Kurt "Thunderheart" Stangl
arseistant Community Manager



Lobis -master CH - sunrunner
Pluto9Moon
Tue May 04, 2004 5:07 pm
#3

Misfit,


Already was posted and mused over. Check a couple pages back.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
misfitd0g
Tue May 04, 2004 5:10 pm
#4

ty bud
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