Creature Handler Archive

Thread: IMproving ch is simple as this.

Trucho-G
Wed Jul 14, 2004 10:49 am
#1

Make it so that once you get 2-2-2-2 you will be able to get a special pet...This will be a pet u get from a quest which will be rather powerful. Then at 3-3-3-3 Give us another quest pet which will be even more powerful. Then at Master CH give us 3different types of extremely strong pets that have resist to KD intimidation. Make it so that the last 3 special pets you can aquire have at least 16kham medium armor 40%resist all.


IF not then just let us tame young kyrats(make young kyrat babies) AND NO we wil not be unstoppable with small kyrats a good Master Swordsman/tkm or fencer will destroy this young kyrat along with you...BUT if he isnt a master yet....HAHAH hes all yours
BlindTyldak
Wed Jul 14, 2004 10:54 am
#2

How would this improve it, when you can go to a BE and get pets with those stats practically on demand?
joined42904
Wed Jul 14, 2004 11:02 am
#3

Who is your BE? 16 k HAM MEDIUM Armor 40% resist to ALL? I'd love to meet him or her.



Issadra 12-pt Master Armorsmith, Master Merchant
NERF Armory 5103, 2008 Lost Sanctum Dantooine
Specialty Shop and Outlet in Andromeda Corellia
BlindTyldak
Wed Jul 14, 2004 11:04 am
#4

Sorry, I missed the "all" on the end there. But they're out there where they are "high", for sure. Just shop around; I've seen them while looking for stims. I can't say which BE on either of my servers because I don't buy the things, I just walk away.
Castillo
Wed Jul 14, 2004 1:01 pm
#5






Trucho-G wrote:

Make it so that once you get 2-2-2-2 you will be able to get a special pet...This will be a pet u get from a quest which will be rather powerful. Then at 3-3-3-3 Give us another quest pet which will be even more powerful. Then at Master CH give us 3different types of extremely strong pets that have resist to KD intimidation. Make it so that the last 3 special pets you can aquire have at least 16kham medium armor 40%resist all.


IF not then just let us tame young kyrats(make young kyrat babies) AND NO we wil not be unstoppable with small kyrats a good Master Swordsman/tkm or fencer will destroy this young kyrat along with you...BUT if he isnt a master yet....HAHAH hes all yours







Introducing various quest pets - great idea!


The stats you listed though would be stupidly overpowered, yes we know Master Swords et al can currently solo NS elders and suchlike, but after the combat rebalance it will be a different story.

DrexDrakon
Wed Jul 14, 2004 1:04 pm
#6

I like the idea of pet quests as well. Hmmm, something for the Devs to PLEASE think about? Keep the pet level caps if you want to where they are (stupid though) and allow instead of THREE uber pets, let the MCH's have ONE uberpet that's over the level cap that can only be gotten from a Pet Quest.



Lowca
Antarian Ranger
The Echelon Guild
MCH/Master Smuggler
Spazzers
Wed Jul 14, 2004 1:27 pm
#7

I like the pet quest as long as it isn't boringly easy, the special pet is non-tradable, and you can only run the quest once. Otherwise you'll just set up a situation where creature handlers will camp and sell special critters. Anything that adds content to this otherwise incredibly weak game I'm all for.


By the way...a BE can't make anything with medium armor and resists cap out at 60. Mind you I've made a CL21 animal with light armor which is insane but it took a lot of DNA, time, and patience.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
DrexDrakon
Wed Jul 14, 2004 1:28 pm
#8

/praises Spazzers


Yes, make the quest a one time thing and the pet is NON-tradeable....should've thought of that myself, but was too excited reading.



Lowca
Antarian Ranger
The Echelon Guild
MCH/Master Smuggler
Castillo
Wed Jul 14, 2004 1:43 pm
#9


I would personally advocate a really random system. After you have completed a huge multipart quest of some sort, you get a random pet skin, random colour, random name, random stats(appropriate to the CL of course - imagine doing your MCH quest and ending up with a CL70 redkusak or something ). Opens up the possibility for really unique creatures for CH who are dead against BE pets, could even have exclusive new skins or something...

Message Edited by Castillo on 07-14-2004 09:44 PM

Trucho-G
Fri Jul 16, 2004 12:15 am
#10


______________________________________________________________________________________________________________

"I like the pet quest as long as it isn't boringly easy, the special pet is non-tradable, and you can only run the quest once. Otherwise you'll just set up a situation where creature handlers will camp and sell special critters. Anything that adds content to this otherwise incredibly weak game I'm all for.


By the way...a BE can't make anything with medium armor and resists cap out at 60. Mind you I've made a CL21 animal with light armor which is insane but it took a lot of DNA, time, and patience."

_________________________________________________________________________________________________________


I agree. As for the 3 uber pets at MCH, the reason i said 3 is because u simply cant use all 3 at once. And you can only get one which you will choose from at the end of the quest, or there can be 3different quest once u complete one you cannot do either of the other 2. This would make it so that not all MCH will walk around with the same exact pet, im sure no CH wants to see that. As for the pets being over powered...no way medium armor 40%resist all is not overpowered at all..Especially not now when rifleman can destroy the pets mind very quick tkm alwayas have destroyed pets very fast.... Why i remember when gurreck had medium armor and great resist back in the days.....TKM would still destroy them as well as commando and every other class that wasnt super nerfd. Now all pvp class's have been improved sooo plzz improve MCH/CH as well.
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