Creature Handler Archive
Thread: Another post to prove the DEV's and SOE are on the pipe!
Message Edited by Luxora on 07-30-2005 07:30 AM
So you lose one dual, when you admit yourself that you are out of practice, and now assume the devs don't know what they are doing?
Couple questions, were you grouped with your pets? were the combat levels between you and your opponent fairly equal? how much experience does your opponent have dualing (sounds like he knew exactly how to take you down.) what was his profession? Weapons? Armor?
It sounds to me that you are saying that since I did not win this one dual, everything is balanced with the narglatches. Think about it 3 level 22's with 21k total health. Max on a level 70 around 9k, Max on three normal level 22's around 9k. Sounds out of balance to me.
Wait for the new system. Your friend will have a harder time preparing for you because he will not know what attacks your pets have. He could be hit with a knockdown, a root, a snare....
Hopefully these new changes will help, but I still want to know why we cannot have defence mods like all the other combat professions have.
You have a lvl 70 Rancor with 7k Health and a lvl 21 Narga' with 7k Health.
They both fight a lvl 65 whatever the Rancor will last longer then the Narga.
Galacium wrote:
The poster has a good point but he realy dosn't undertand a Dev's perspective
Dev's are not saying they want to nerf the Nargs because they are too strong overall, they want to nerf them because they are out of balance with all the other pets. That means they are the only pets worth using. It was a mistake on their part that you were ever able to tame them in the first place. They intend to correct that mistake. Basicaly the Nargs are a bug and the Dev's are fixing it. I wish they would/could fix some other bugs instead of that one, but the game is supposed to be played by their rules and that rule isn't supposed to work the way it does now. Its a simple matter of making things the way they intended, not making them the way they work best for us.
You are totaly correct in that the Nargs don'tt unbalance PVP combat. A good player can handle them without too much trouble. I have taken people down with triplets before (my nargs arn't full grown yet).