Creature Handler Archive
Thread: Incap pet recovery! Pub 9
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nochewtobacca
Tue Jun 22, 2004 5:11 pm
#1
Did anyone else notice this as part of Pub 9?
Emykazza
Valcyn
Pets
Added "Incapacitation Recovery" option for pets. This will allow the pet's master to revive an incapacitated pet to 1 HAM point.
Vertexon
Tue Jun 22, 2004 6:29 pm
#2
Yeah. We've been trying to figure out how to make use of it, but I'm not aware of anyone figuring it out so far. That's actually our Question in the upcoming 19 Questions to TH.
taloncard
Tue Jun 22, 2004 6:33 pm
#3
nochewtobacca wrote:Did anyone else notice this as part of Pub 9?EmykazzaValcynPetsAdded "Incapacitation Recovery" option for pets. This will allow the pet's master to revive an incapacitated pet to 1 HAM point.
so he can get incapped again 1 sec later.
Um wouldn't a pet stim work much better or just storeing and recalling him do the same thing.
It's like waveing our own stuff in front of us and going "look what I got for you"
Efia
Tue Jun 22, 2004 11:32 pm
#4
Maybe it will prevent the pet from losing vitality? Otherwise, ya why not use a pet stim. Hmmm.......
EethanSkywatcher
Wed Jun 23, 2004 2:06 am
#5
are we talking about incapped pets or dead pets?
if it is the latter then no vitality loss would make sense to me...
if it is the latter then no vitality loss would make sense to me...
Tonedus
Wed Jun 23, 2004 2:45 am
#6
Dont really see the point in this. Stim would do fine, or for most CH's, store and take another pet out.
OldPainless
Wed Jun 23, 2004 4:31 am
#7
Noooo,
dont waiste a question for this.
I got the option once on test, i dont remember if it was killed by a DB mob or not so i dont know about the vit loss. But on an incapped /dead pet, i got a new radial option, when used the pet woke up with 1 HAM point.
So it works the same as stims, only it heals less.
MrHawat
Wed Jun 23, 2004 5:29 am
#8
I think this just shows you how little the Dev's know about CH. Why waste the code for this??? If you are using pets at all you have Stims for it. Even rotating pets they take forever to regen, if the regen at all. And the no Vitality loss unless the MOB DB's has never worked. I have had Vit loss with pets incapped by creatures that do not DB, pickets, quenkers, and such. If there is that very rare CH that uses pets without Stims, he is just going to store the pet after the 30 sec timer is up because it will be useless until it regens. And it is safer laying there incapped until the battle is over. Anyone want to bet this is going to bring back the multiple incap bug from the past? You remember pet incapped, pops back up with 1 ham point, immediately incapped again, rinse and repeat. Nothing like lying on your back waiting for the 90 sec timer and watching your pet's vitality go from 1000/1000 to 200/1000.
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