Creature Handler Archive
Thread: A thought for a proposal to ch's!, how to make them pvpable!
Page 1 of 1
Tellahane
Sat Nov 13, 2004 9:33 pm
#1
I was just now having a discussion with my guild and a mch in it( i used to be a mch but my thirst for pvp forced me to do a differen't template sadly enough.) We were discussing what a ch can do in a pvp battle 1 on 1 or maybe in a group vs group and made a few points.
Problems:
Highest be pet may have around the following stats approx.
lvl 69
12500 ham
light armor
60 kinetic
40 energy
misc smaller stats
about 500-550 damage range.
Well against any rifleman, stacker, jedi this pet can be dropped very quickly. we all know this and i don't mean to be rude or anything but how hard of a fix would this be to do:
Put in the 75% pvp reduction against pets owned by players, including faction pets as well? this would make ch and factional pets usefull again, this would also make mch's in par with melee stackers almost, having the 75% reduction with even today's be pets would make be pets a formidable enemy! Any thoughts on this, anyone tried pushing this with the devs?
Propagandalf
Sat Nov 13, 2004 10:15 pm
#2
The idea has been mentioned. Kind of annoying that we were left out to begin with, but oh what the hell.
Yeah, it's a simple fix. Most fixes are, but there are so damn many of them necessary they'll never do any of them.
Page 1 of 1